Inkay #686
Sections
Generations
- 6th (XY)
More Pokemon
← #685 Slurpuff | #687 Malamar → |
Inkay #686 - Revolving Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 7.7 lb. | 3.5 kg | |
generation |
6th (Pokemon X & Y) National: #686
|
686
Family
Breeding
Egg Groups | Steps to Hatch |
---|---|
Water 1 | Water 2 | 5,100 |
Moves
Abilities
Contrary | Inverts stat modifiers. |
Suction Cups | Prevents being forced out of battle by other Pokemon's moves. |
Infiltrator | Ignores Light Screen, Reflect, and Safeguard. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Constrict | 10 | 35 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
4 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
8 | Foul Play | 95 | 15 | 100% | Calculates damage with the target's attacking stat. | ||
12 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
13 | Psywave | 1 | 15 | 80% | Inflicts damage between 50% and 150% of the user's level. | ||
15 | Topsy-turvy | -- | 20 | -- | Inverts the target's stat modifiers. | ||
18 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
21 | Psybeam | 65 | 20 | 100% | Has a 10% chance to confuse the target. | ||
23 | Switcheroo | -- | 10 | 100% | User and target swap items. | ||
27 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
31 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
35 | Pluck | 60 | 20 | 100% | If target has a berry, inflicts double damage and uses the berry. | ||
39 | Psycho Cut | 70 | 20 | 100% | Has an increased chance for a critical hit. | ||
43 | Slash | 70 | 20 | 100% | Has an increased chance for a critical hit. | ||
46 | Night Slash | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
48 | Superpower | 120 | 5 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM63 | Embargo | -- | 15 | 100% | Target cannot use held items. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM92 | Trick Room | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. | ||
TM97 | Dark Pulse | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Destiny Bond | -- | 5 | -- | If the user faints this turn, the target automatically will, too. | ||
Flatter | -- | 15 | 100% | Raises the target's Special Attack by one stage and confuses the target. | ||
Camouflage | -- | 20 | -- | User's type changes to match the terrain. | ||
Power Split | -- | 10 | -- | Averages Attack and Special Attack with the target. | ||
Simple Beam | -- | 15 | 100% | Changes the target's ability to Simple. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 53 | 216 - 310 | 216 - 310 | 216 - 310 |
Attack | 54 | 101 - 186 | 113 - 207 | 124 - 227 |
Defense | 53 | 99 - 184 | 111 - 205 | 122 - 225 |
Sp. Attack | 37 | 71 - 155 | 79 - 173 | 86 - 190 |
Sp. Defense | 46 | 87 - 171 | 97 - 191 | 106 - 210 |
Speed | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
TOTAL | 288 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
58 | 1,000,000 | 190 | 70 | Attack: 1 point |
Damage Taken
1x
1x
1x
1x
1x
1x
4x
1x
1x
1x
1x
1x
1x
0x
1x
1x
1x
2x
|
Flavortext
← #685 Slurpuff | #687 Malamar → |