← #646 Kyurem | #648 Meloetta → |
Keldeo #647 - Colt Pokemon
|
types | ||
---|---|---|---|
gender | Genderless | ||
height | 5'7" | 1.4 m | |
weight | 106.9 lb. | 48.5 kg | |
generation |
5th (Black & White) National: #647 | Unova: #153
|
647
Family
#647 - Keldeo |
Breeding
Egg Groups | Steps to Hatch |
---|---|
No Eggs | 20,400 |
Moves
Abilities
Justified | Raises Attack when hit by dark-type moves. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Aqua Jet | 40 | 20 | 100% | Inflicts regular damage with no additional effect. | ||
7 | Double Kick | 30 | 30 | 100% | Hits twice in one turn. | ||
13 | Bubblebeam | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
19 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
25 | Helping Hand | -- | 20 | -- | Ally's next move inflicts half more damage. | ||
31 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
37 | Aqua Tail | 90 | 10 | 90% | Inflicts regular damage with no additional effect. | ||
43 | Sacred Sword | 90 | 20 | 100% | Ignores the target's stat modifiers. | ||
49 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
55 | Quick Guard | -- | 15 | -- | Prevents any priority moves from hitting friendly Pokemon this turn. | ||
61 | Work Up | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. | ||
67 | Hydro Pump | 120 | 5 | 80% | Inflicts regular damage with no additional effect. | ||
73 | Close Combat | 120 | 5 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM7 | Hail | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM52 | Focus Blast | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. | ||
TM55 | Scald | 80 | 15 | 100% | Has a 30% chance to burn the target. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM71 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM81 | X-scissor | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 91 | 292 - 386 | 292 - 386 | 292 - 386 |
Attack | 72 | 134 - 218 | 149 - 243 | 163 - 267 |
Defense | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Sp. Attack | 129 | 236 - 321 | 263 - 357 | 289 - 392 |
Sp. Defense | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Speed | 108 | 198 - 283 | 221 - 315 | 243 - 346 |
TOTAL | 580 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
255 | 1,250,000 | 3 | 35 | Special Attack: 3 points |
Damage Taken
1x
1x
2x
1x
1x
0.5x
0.5x
1x
0.5x
0.5x
0.5x
2x
2x
2x
0.5x
1x
0.5x
2x
|
Images
Black | |
White |
Flavortext
Black 2 | When it is resolute, its body fills with power and it becomes swifter. Its jumps are then too fast to follow. |
White 2 | |
Black | By blasting water from its hooves, it can glide across water. It excels at using leg moves while battling. |
White |
← #646 Kyurem | #648 Meloetta → |