Kingler #099
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← #098 Krabby | #100 Voltorb → |
Kingler #099 - Pincer Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 4'3" | 1.3 m | |
weight | 132.3 lb. | 60.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #099 | Johto: #165
|
099
Locations
Where to catch Kingler in Pokemon Red
Area | Levels | Method | Rarity |
---|---|---|---|
Cerulean Cave (1f) | 23 | Fishing with a Super Rod | 25% |
Cerulean Cave (B1f) | 23 | Fishing with a Super Rod | 25% |
Route 23 | 23 | Fishing with a Super Rod | 25% |
Where to catch Kingler in Pokemon Blue
Area | Levels | Method | Rarity |
---|---|---|---|
Seafoam Islands (B1f) | 37 | Walking in tall grass or a cave | 1% |
Seafoam Islands (B3f) | 39 | Walking in tall grass or a cave | 4% |
Cerulean Cave (B1f) | 23 | Fishing with a Super Rod | 25% |
Cerulean Cave (1f) | 23 | Fishing with a Super Rod | 25% |
Route 23 | 23 | Fishing with a Super Rod | 25% |
Where to catch Kingler in Pokemon Yellow
Area | Levels | Method | Rarity |
---|---|---|---|
Seafoam Islands (B1f) | 28 | Walking in tall grass or a cave | 5% |
Seafoam Islands (B2f) | 28 | Walking in tall grass or a cave | 10% |
Seafoam Islands (B3f) | 30 | Walking in tall grass or a cave | 10% |
Seafoam Islands (B3f) | 35 | Fishing with a Super Rod | 20% |
Seafoam Islands (B4f) | 35 | Fishing with a Super Rod | 20% |
Seafoam Islands (B4f) | 32 | Walking in tall grass or a cave | 10% |
Route 10 | 25 | Fishing with a Super Rod | 10% |
Route 25 | 15-25 | Fishing with a Super Rod | 30% |
Moves
Abilities
Hyper Cutter | Protects against opponent-inflicted Attack drops. |
Shell Armor | Protects against critical hits. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Vicegrip | 55 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Bubble | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
20 | Vicegrip | 55 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
25 | Guillotine | 1 | 5 | 30% | Causes a one-hit KO. | ||
34 | Stomp | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | ||
42 | Crabhammer | 90 | 10 | 90% | Has an increased chance for a critical hit. | ||
49 | Harden | -- | 30 | -- | Raises the user's Defense by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM8 | Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
TM9 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
TM10 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
TM11 | Bubblebeam | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
TM12 | Water Gun | 40 | 25 | 100% | Inflicts regular damage with no additional effect. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | ||
TM31 | Mimic | -- | 10 | -- | Copies the target's last used move. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM50 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 |
Attack | 130 | 238 - 323 | 265 - 359 | 291 - 394 |
Defense | 115 | 211 - 296 | 235 - 329 | 258 - 361 |
Sp. Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Speed | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
TOTAL | 475 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
206 | 1,000,000 | 60 | 70 | Attack: 2 points |
Damage Taken
1x
1x
1x
1x
1x
1x
1x
1x
0.5x
0.5x
0.5x
2x
2x
1x
0.5x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | The larger pincer has 10,000- horsepower strength. However, it is so heavy, it is difficult to aim. |
White 2 | |
Black | |
White | |
Diamond | The larger pincer has 10,000- horsepower strength. However, it is so heavy, it is difficult to aim. |
Pearl | |
Platinum | |
HeartGold | It can hardly lift its massive, overgrown pincer. The pincer's size makes it difficult to aim properly. |
SoulSilver | Its pincers grow peculiarly large. If it lifts the pincers too fast, it loses its balance and staggers. |
Ruby | KINGLER has an enormous, oversized claw. It waves this huge claw in the air to communicate with others.However, because the claw is so heavy, the Pokemon quickly tires. |
Sapphire | |
Emerald | |
FireRed | Its large and hard pincer has 10,000- horsepower strength. However, being so big, it is unwieldy to move. |
LeafGreen | The large pincer has 10,000-horsepower crushing force. However, its huge size makes it unwieldy to use. |
Gold | It can hardly lift its massive, overgrown pincer.The pincer's size makes it difficult to aim properly. |
Silver | Its pincers grow peculiarly large. If it lifts thepincers too fast, it loses its balance and staggers. |
Crystal | Its oversized claw is very powerful, but when it's notin battle, the claw just gets in the way. |
Red | The large pincer has 10000 hp of crushing power.However, its huge size makes it unwieldy to use. |
Blue | |
Yellow | One claw grew massively and as hard as steel.It has 10,000-HP strength. However, it is too heavy. |
Other
Name Etymology | King (as in ruler) + ler (as in angler, its claw) |
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← #098 Krabby | #100 Voltorb → |