280 #280 Ralts #282 Gardevoir 282

Kirlia Kirlia #281 - Emotion Pokemon

Hear Kirlia's Cry
type Psychic
gender 50.0% Male50.0% Female
height 3'7" 0.8 m
weight 44.5 lb. 20.2 kg
National: #281 | Hoenn: #030

Family Family


Egg Groups Steps to Hatch
Indeterminate 5,100

Moves Moves


SynchronizeCopies burns, paralysis, and poison received onto the Pokemon that inflicted them.
TraceCopies an opponent's ability upon entering battle.

Level-up Moves

1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
1ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
1TeleportPsychicNone--20--Immediately ends wild battles. No effect otherwise.
1Double TeamNormalNone--15--Raises the user's evasion by one stage.
6ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
10Double TeamNormalNone--15--Raises the user's evasion by one stage.
12TeleportPsychicNone--20--Immediately ends wild battles. No effect otherwise.
17Lucky ChantNormalNone--30--Prevents the target from scoring critical hits for five turns.
22Magical LeafGrassSpecial6020--Never misses.
25Heal PulsePsychicNone--10--Heals the target for half its max HP.
31Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
36PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
39ImprisonPsychicNone--10--Prevents the target from using any moves that the user also knows.
45Future SightPsychicSpecial10010100%Hits the target two turns later.
50CharmNormalNone--20100%Lowers the target's Attack by two stages.
53HypnosisPsychicNone--2060%Puts the target to sleep.
59Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
64Stored PowerPsychicSpecial2010100%Power is higher the more the user's stats have been raised, to a maximum of 31×.


TM3PsyshockPsychicSpecial8010100%Inflicts damage based on the target's Defense, not Special Defense.
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM19TelekinesisPsychicNone--15--Moves have 100% accuracy against the target for three turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM51Ally SwitchPsychicNone--15--User switches places with the friendly Pokemon opposite it.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM61Will-o-wispFireNone--1575%Burns the target.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick RoomPsychicNone--5--For five turns, slower Pokemon will act before faster Pokemon.

Egg Moves

DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
Shadow SneakGhostPhysical4030100%Inflicts regular damage with no additional effect.
GrudgeGhostNone--5--When the user faints, the PP of the move that fainted it will be reduced to 0.
Skill SwapPsychicNone--10--User and target swap abilities.
MementoDarkNone--10100%Lowers the target's Attack and Special Attack by two stages. User faints.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
Mean LookNormalNone--5--Prevents the target from leaving battle.
Destiny BondGhostNone--5--If the user faints this turn, the target automatically will, too.
Confuse RayGhostNone--10100%Confuses the target.
SynchronoisePsychicSpecial7015100%Hits any Pokemon that shares a type with the user.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
186 - 280186 - 280186 - 280
67 - 15275 - 16982 - 185
67 - 15275 - 16982 - 185
Sp. Attack65
121 - 206135 - 229148 - 251
Sp. Defense55
103 - 188115 - 209126 - 229
94 - 179105 - 199115 - 218

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
140 1,250,000 120 35 Special Attack: 2 points

Damage Taken

Normal 1x
Fighting 0.5x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 2x
Ghost 2x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 0.5x
Ice 1x
Dragon 1x
Dark 2x
Fairy 1x

Images Images


Flavor Text Flavortext

Black 2If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
White 2
HeartGoldIt has a psychic power that enables it to distort the space around it and see into the future.
RubyIt is said that a KIRLIA that is exposed to the positive emotions of its TRAINER grows beautiful. This Pokemon controls psychokinetic powers with its highly developed brain.
SapphireKIRLIA uses the horns on its head to amplify its psychokinetic power. When the Pokemon uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.
EmeraldA KIRLIA has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings.
FireRedThe cheerful spirit of its TRAINER gives it energy for its psychokinetic power. It spins and dances when happy.

Other Other

Name Etymology As in Kirlian photography
280 #280 Ralts #282 Gardevoir 282