598 #598 Ferrothorn #600 Klang 600

Klink Klink #599 - Gear Pokemon

Klink
Hear Klink's Cry
type Steel
gender Genderless
height 1'0" 0.3 m
weight 46.3 lb. 21.0 kg
generation
National: #599 | Unova: #105

Family Family

Breeding

Egg Groups Steps to Hatch
Mineral 5,100
#

599 Locations

Where to catch Klink in Pokemon Black and White

AreaLevelsMethodRarity
Chargestone Cave25-27Walking in tall grass or a cave29%
Chargestone Cave25-27Walking in tall grass or a cave29%
Chargestone Cave25-27Walking in tall grass or a cave26%
P2 Laboratory29-31Walking in tall grass or a cave14%

Where to catch Klink in Pokemon Black 2 and White 2

AreaLevelsMethodRarity
Chargestone Cave26-28Walking in tall grass or a cave24%
Chargestone Cave29-31Walking in tall grass or a cave24%
Chargestone Cave29-31Walking in tall grass or a cave21%

Moves Moves

Abilities

PlusIncreases Special Attack to 1.5× when a friendly Pokemon has Minus.
MinusIncreases Special Attack to 1.5× when a friendly Pokemon has Plus.
#

Level-up Moves

Lv.MoveTypeClassPow.Acc.Effect
1VicegripNormalPhysical55100%Inflicts regular damage with no additional effect.
6ChargeElectricNone----Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
11ThundershockElectricSpecial40100%Has a 10% chance to paralyze the target.
16Gear GrindSteelPhysical5085%Hits twice in one turn.
21BindNormalPhysical1585%Prevents the target from fleeing and inflicts damage for 2-5 turns.
26Charge BeamElectricSpecial5090%Has a 70% chance to raise the user's Special Attack by one stage.
31AutotomizeSteelNone----Raises the user's Speed by two stages and halves the user's weight.
36Mirror ShotSteelSpecial6585%Has a 30% chance to lower the target's accuracy by one stage.
39ScreechNormalNone--85%Lowers the target's Defense by two stages.
42DischargeElectricSpecial80100%Has a 30% chance to paralyze the target.
45Metal SoundSteelNone--85%Lowers the target's Special Defense by two stages.
48Shift GearSteelNone----Raises the user's Attack by one stage and its Speed by two stages.
51Lock-onNormalNone----Ensures that the user's next move will hit the target.
54Zap CannonElectricSpecial12050%Has a 100% chance to paralyze the target.
57Hyper BeamNormalSpecial15090%User foregoes its next turn to recharge.
#

TMs/HMs

#MoveTypeClassPow.Acc.Effect
TM6ToxicPoisonNone--90%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial1100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM15Hyper BeamNormalSpecial15090%User foregoes its next turn to recharge.
TM17ProtectNormalNone----Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical1100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial95100%Has a 10% chance to paralyze the target.
TM27ReturnNormalPhysical1100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone----Raises the user's evasion by one stage.
TM37SandstormRockNone----Changes the weather to a sandstorm for five turns.
TM42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone----User sleeps for two turns, completely healing itself.
TM48RoundNormalSpecial60100%Has double power if it's used more than once per turn.
TM57Charge BeamElectricSpecial5090%Has a 70% chance to raise the user's Special Attack by one stage.
TM69Rock PolishRockNone----Raises the user's Speed by two stages.
TM72Volt SwitchElectricSpecial70100%User must switch out after attacking.
TM73Thunder WaveElectricNone--100%Paralyzes the target.
TM87SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone----Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial80100%Has a 10% chance to lower the target's Special Defense by one stage.
TM93Wild ChargeElectricPhysical90100%User receives 1/4 the damage it inflicts in recoil.
TM94Rock SmashFightingPhysical40100%Has a 50% chance to lower the target's Defense by one stage.
#

Egg Moves

MoveTypeClassPow.Acc.Effect
#

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP40
Statbar
190 - 284190 - 284190 - 284
Attack55
Statbar
103 - 188115 - 209126 - 229
Defense70
Statbar
130 - 215145 - 239159 - 262
Sp. Attack45
Statbar
85 - 17095 - 189104 - 207
Sp. Defense60
Statbar
112 - 197125 - 219137 - 240
Speed30
Statbar
58 - 14365 - 15971 - 174
TOTAL 300
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
60 1,059,860 130 70 Defense: 1 point

Images Images

BlackKlinkKlinkKlinkKlink
White

Flavor Text Flavortext

Black 2Two bodies comprise a fixed pair. They spin around each other to generate energy.
White 2
BlackThe two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
White
598 #598 Ferrothorn #600 Klang 600