Koffing #109
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← #108 Lickitung | #110 Weezing → |
Koffing #109 - Poison Gas Pokemon
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type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 2'0" | 0.6 m | |
weight | 2.2 lb. | 1.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #109 | Johto: #114 | Hoenn: #108
|
109
Moves
Abilities
Levitate | Evades Ground moves. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Poison Gas | -- | 40 | 80% | Poisons the target. | ||
4 | Smog | 20 | 20 | 70% | Has a 40% chance to poison the target. | ||
7 | Smokescreen | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
12 | Assurance | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. | ||
15 | Clear Smog | 50 | 15 | -- | Removes all of the target's stat modifiers. | ||
18 | Sludge | 65 | 20 | 100% | Has a 30% chance to poison the target. | ||
23 | Selfdestruct | 200 | 5 | 100% | User faints. | ||
26 | Haze | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. | ||
29 | Gyro Ball | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. | ||
34 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
37 | Explosion | 250 | 5 | 100% | User faints. | ||
40 | Destiny Bond | -- | 5 | -- | If the user faints this turn, the target automatically will, too. | ||
42 | Belch | 120 | 10 | 90% | Can only be used after the user has eaten a berry. | ||
45 | Memento | -- | 10 | 100% | Lowers the target's Attack and Special Attack by two stages. User faints. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Venoshock | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM59 | Incinerate | 30 | 15 | 100% | Destroys the target's held berry. | ||
TM61 | Will-o-wisp | -- | 15 | 75% | Burns the target. | ||
TM64 | Explosion | 250 | 5 | 100% | User faints. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM74 | Gyro Ball | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. | ||
TM83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM97 | Dark Pulse | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Psybeam | 65 | 20 | 100% | Has a 10% chance to confuse the target. | ||
Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
Psywave | 1 | 15 | 80% | Inflicts damage between 50% and 150% of the user's level. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Spite | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. | ||
Destiny Bond | -- | 5 | -- | If the user faints this turn, the target automatically will, too. | ||
Pain Split | -- | 20 | -- | Sets the user's and targets's HP to the average of their current HP. | ||
Stockpile | -- | 20 | -- | Stores energy up to three times for use with Spit Up and Swallow. | ||
Spit Up | 1 | 10 | 100% | Power is 100 times the amount of energy Stockpiled. | ||
Swallow | -- | 10 | -- | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | ||
Grudge | -- | 5 | -- | When the user faints, the PP of the move that fainted it will be reduced to 0. | ||
Toxic Spikes | -- | 20 | -- | Scatters poisoned spikes, poisoning opposing Pokemon that switch in. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 40 | 190 - 284 | 190 - 284 | 190 - 284 |
Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Sp. Attack | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Speed | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
TOTAL | 340 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
114 | 1,000,000 | 190 | 70 | Defense: 1 point |
Damage Taken
1x
0.5x
1x
0.5x
2x
1x
0.5x
1x
1x
1x
1x
0.5x
1x
2x
1x
1x
1x
0.5x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | Toxic gas is held within its thin, balloon-shaped body, so it can cause massive explosions. |
White 2 | |
Black | |
White | |
Diamond | Lighter-than-air gases in its body keep it aloft. The gases not only smell, they are also explosive. |
Pearl | |
Platinum | |
HeartGold | Its thin, filmy body is filled with gases that cause constant sniffles, coughs and teary eyes. |
SoulSilver | The poisonous gases it contains are a little bit lighter than air, keeping it slightly airborne. |
Ruby | If KOFFING becomes agitated, it raises the toxicity of its internal gases and jets them out from all over its body.This Pokemon may also overinflate its round body, then explode. |
Sapphire | |
Emerald | |
FireRed | Its thin, balloon-like body is inflated by horribly toxic gases. It reeks when it is nearby. |
LeafGreen | Because it stores several kinds of toxic gases in its body, it is prone to exploding without warning. |
Gold | Its thin, filmy body is filled with gases thatcause constant sniffles, coughs and teary eyes. |
Silver | The poisonous gases it contains are a little bitlighter than air, keeping it slightly airborne. |
Crystal | If one gets close enough to it when it expels poisonous gas, the gas swirling inside it can be seen. |
Red | Because it stores several kinds of toxic gases inits body, it is prone to exploding without warning. |
Blue | |
Yellow | In hot places, its internal gases could expand andexplode without any warning. Be very careful! |
Other
Name Etymology | As in coughing |
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← #108 Lickitung | #110 Weezing → |