Krabby #098
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← #097 Hypno | #099 Kingler → |
Krabby #098 - River Crab Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 14.3 lb. | 6.5 kg | |
generation |
1st (Red, Blue, Yellow) National: #098 | Johto: #164
|
098
Locations
Where to catch Krabby in Pokemon FireRed
Area | Levels | Method | Rarity |
---|---|---|---|
S.S. Anne | 5-15 | Fishing with a Good Rod | 20% |
Seafoam Islands (B3f) | 5-15 | Fishing with a Good Rod | 20% |
Seafoam Islands (B4f) | 5-15 | Fishing with a Good Rod | 20% |
Vermillion City | 5-15 | Fishing with a Good Rod | 20% |
Cerulean City | 5-15 | Fishing with a Good Rod | 20% |
Pallet Town | 5-15 | Fishing with a Good Rod | 20% |
Cinnabar Island | 5-15 | Fishing with a Good Rod | 20% |
Route 4 | 5-15 | Fishing with a Good Rod | 20% |
Route 10 | 5-15 | Fishing with a Good Rod | 20% |
Route 11 | 5-15 | Fishing with a Good Rod | 20% |
Route 12 | 5-15 | Fishing with a Good Rod | 20% |
Route 13 | 5-15 | Fishing with a Good Rod | 20% |
Route 19 | 5-15 | Fishing with a Good Rod | 20% |
Route 20 | 5-15 | Fishing with a Good Rod | 20% |
Route 21 | 5-15 | Fishing with a Good Rod | 20% |
Route 24 | 5-15 | Fishing with a Good Rod | 20% |
Where to catch Krabby in Pokemon LeafGreen
Area | Levels | Method | Rarity |
---|---|---|---|
S.S. Anne | 5-15 | Fishing with a Good Rod | 60% |
S.S. Anne | 15-35 | Fishing with a Super Rod | 44% |
Seafoam Islands (B3f) | 5-15 | Fishing with a Good Rod | 60% |
Seafoam Islands (B3f) | 15-30 | Fishing with a Super Rod | 80% |
Seafoam Islands (B3f) | 25-30 | Surfing | 30% |
Seafoam Islands (B4f) | 5-15 | Fishing with a Good Rod | 60% |
Seafoam Islands (B4f) | 15-30 | Fishing with a Super Rod | 80% |
Seafoam Islands (B4f) | 25-30 | Surfing | 30% |
Icefall Cave (Waterfall) | 5-15 | Fishing with a Good Rod | 80% |
Icefall Cave (Waterfall) | 15-25 | Fishing with a Super Rod | 40% |
Kindle Road | 5-15 | Fishing with a Good Rod | 80% |
Kindle Road | 15-25 | Fishing with a Super Rod | 80% |
Treasure Beach | 5-15 | Fishing with a Good Rod | 80% |
Treasure Beach | 15-25 | Fishing with a Super Rod | 80% |
Bond Bridge | 5-15 | Fishing with a Good Rod | 80% |
Bond Bridge | 15-25 | Fishing with a Super Rod | 80% |
Pallet Town | 5-15 | Fishing with a Good Rod | 60% |
Resort Gorgeous | 15-25 | Fishing with a Super Rod | 40% |
Water Labyrinth | 5-15 | Fishing with a Good Rod | 80% |
Water Labyrinth | 15-25 | Fishing with a Super Rod | 40% |
Five Isle Meadow | 5-15 | Fishing with a Good Rod | 80% |
Five Isle Meadow | 15-25 | Fishing with a Super Rod | 40% |
Memorial Pillar | 5-15 | Fishing with a Good Rod | 80% |
Memorial Pillar | 15-25 | Fishing with a Super Rod | 40% |
Outcast Island | 5-15 | Fishing with a Good Rod | 80% |
Outcast Island | 15-25 | Fishing with a Super Rod | 40% |
Green Path | 5-15 | Fishing with a Good Rod | 80% |
Green Path | 15-25 | Fishing with a Super Rod | 40% |
Water Path | 5-15 | Fishing with a Good Rod | 80% |
Water Path | 15-25 | Fishing with a Super Rod | 40% |
Trainer Tower | 5-15 | Fishing with a Good Rod | 80% |
Trainer Tower | 15-25 | Fishing with a Super Rod | 40% |
Tanoby Ruins | 5-15 | Fishing with a Good Rod | 80% |
Tanoby Ruins | 15-25 | Fishing with a Super Rod | 40% |
Five Island | 15-25 | Fishing with a Super Rod | 40% |
Five Island | 5-15 | Fishing with a Good Rod | 80% |
One Island | 15-25 | Fishing with a Super Rod | 40% |
One Island | 5-15 | Fishing with a Good Rod | 80% |
Cinnabar Island | 15-25 | Fishing with a Super Rod | 40% |
Cinnabar Island | 5-15 | Fishing with a Good Rod | 60% |
Vermillion City | 15-25 | Fishing with a Super Rod | 40% |
Vermillion City | 5-15 | Fishing with a Good Rod | 60% |
Cerulean City | 15-35 | Fishing with a Super Rod | 84% |
Cerulean City | 5-15 | Fishing with a Good Rod | 60% |
Pallet Town | 15-25 | Fishing with a Super Rod | 40% |
Resort Gorgeous | 5-15 | Fishing with a Good Rod | 80% |
Route 4 | 5-15 | Fishing with a Good Rod | 60% |
Route 4 | 15-35 | Fishing with a Super Rod | 84% |
Route 10 | 15-35 | Fishing with a Super Rod | 84% |
Route 10 | 5-15 | Fishing with a Good Rod | 60% |
Route 11 | 15-35 | Fishing with a Super Rod | 84% |
Route 11 | 5-15 | Fishing with a Good Rod | 60% |
Route 12 | 5-15 | Fishing with a Good Rod | 60% |
Route 12 | 15-35 | Fishing with a Super Rod | 84% |
Route 13 | 15-35 | Fishing with a Super Rod | 84% |
Route 13 | 5-15 | Fishing with a Good Rod | 60% |
Route 19 | 5-15 | Fishing with a Good Rod | 60% |
Route 19 | 15-25 | Fishing with a Super Rod | 80% |
Route 20 | 15-25 | Fishing with a Super Rod | 80% |
Route 20 | 5-15 | Fishing with a Good Rod | 60% |
Route 21 | 15-25 | Fishing with a Super Rod | 80% |
Route 21 | 5-15 | Fishing with a Good Rod | 60% |
Route 24 | 15-35 | Fishing with a Super Rod | 84% |
Route 24 | 5-15 | Fishing with a Good Rod | 60% |
Moves
Abilities
Hyper Cutter | Protects against opponent-inflicted Attack drops. |
Shell Armor | Protects against critical hits. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Bubble | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
5 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
12 | Vicegrip | 55 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
16 | Harden | -- | 30 | -- | Raises the user's Defense by one stage. | ||
23 | Mud Shot | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||
27 | Stomp | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | ||
34 | Guillotine | 1 | 5 | 30% | Causes a one-hit KO. | ||
41 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
45 | Crabhammer | 90 | 10 | 90% | Has an increased chance for a critical hit. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM7 | Hail | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM6 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM8 | Dive | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 30 | 170 - 264 | 170 - 264 | 170 - 264 |
Attack | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
Defense | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Sp. Attack | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
Sp. Defense | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
Speed | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
TOTAL | 325 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
115 | 1,000,000 | 225 | 70 | Attack: 1 point |
Damage Taken
1x
1x
1x
1x
1x
1x
1x
1x
0.5x
0.5x
0.5x
2x
2x
1x
0.5x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | It lives in burrows dug on sandy beaches. Its pincers fully grow back if they are broken in battle. |
White 2 | |
Black | |
White | |
Diamond | It lives in burrows dug on sandy beaches. Its pincers fully grow back if they are broken in battle. |
Pearl | |
Platinum | |
HeartGold | If it senses danger approaching, it cloaks itself with bubbles from its mouth so it will look bigger. |
SoulSilver | The pincers break off easily. If it loses a pincer, it somehow becomes incapable of walking sideways. |
Ruby | KRABBY live on beaches, burrowed inside holes dug into the sand. On sandy beaches with little in the wayof food, these Pokemon can be seen squabbling with each other over territory. |
Sapphire | |
Emerald | |
FireRed | It can be found near the sea. The large pincers grow back if they are torn out of their sockets. |
LeafGreen | Its pincers are not only powerful weapons, they are used for balance when walking sideways. |
Gold | If it senses danger approaching, it cloaks itselfwith bubbles from its mouth so it will look bigger. |
Silver | The pincers break off easily. If it loses a pincer,it somehow becomes incapable of walking sideways. |
Crystal | If it is unable to find food, it will absorbnutrients by swallowing a mouthful of sand. |
Red | Its pincers are not only powerful weapons, they areused for balance when walking sideways. |
Blue | |
Yellow | Its pincers are superb weapons. They sometimesbreak off during battle, but they grow back fast. |
Other
Name Etymology | As in crab |
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← #097 Hypno | #099 Kingler → |