Krabby #098
Sections
More Pokemon
← #097 Hypno | #099 Kingler → |
Krabby #098 - River Crab Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 14.3 lb. | 6.5 kg | |
generation |
1st (Red, Blue, Yellow) National: #098 | Johto: #164
|
098
Locations
Where to catch Krabby in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Sea Route 226 | 52 | Walking in tall grass or a cave | 40% |
Where to catch Krabby in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Sea Route 226 | 48-49 | Walking in tall grass or a cave | 40% |
Where to catch Krabby in Pokemon HeartGold and SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Cherrygrove City | 10 | Fishing with an Old Rod | 15% |
Cherrygrove City | 20 | Fishing with a Good Rod | 50% |
Cherrygrove City | 40 | Fishing with a Super Rod | 60% |
Union Cave (B2f) | 10 | Fishing with an Old Rod | 15% |
Union Cave (B2f) | 20 | Fishing with a Good Rod | 50% |
Union Cave (B2f) | 40 | Fishing with a Super Rod | 60% |
Seafoam Islands (B4f) | 20 | Fishing with a Good Rod | 20% |
Seafoam Islands (B4f) | 10 | Fishing with an Old Rod | 15% |
Cianwood City | 15-24 | Smashing rocks | 90% |
Olivine City | 10 | Fishing with an Old Rod | 15% |
Olivine City | 20 | Fishing with a Good Rod | 50% |
Olivine City | 40 | Fishing with a Super Rod | 60% |
Cianwood City | 40 | Fishing with a Super Rod | 60% |
Cianwood City | 20 | Fishing with a Good Rod | 50% |
Cianwood City | 10 | Fishing with an Old Rod | 15% |
Whirl Islands (1f) | 22-24 | Walking in tall grass or a cave | 50% |
Whirl Islands (1f) | 10 | Fishing with an Old Rod | 15% |
Whirl Islands (1f) | 20 | Fishing with a Good Rod | 50% |
Whirl Islands (B3f) | 23-25 | Walking in tall grass or a cave | 50% |
Whirl Islands (B1f) | 22-24 | Walking in tall grass or a cave | 50% |
Whirl Islands (B2f) | 22-24 | Walking in tall grass or a cave | 50% |
Whirl Islands (B2f) | 10 | Fishing with an Old Rod | 15% |
Whirl Islands (B2f) | 20 | Fishing with a Good Rod | 50% |
Whirl Islands (B2f) | 40 | Fishing with a Super Rod | 40% |
Whirl Islands (1f) | 40 | Fishing with a Super Rod | 40% |
Sea Route 19 | 24-27 | Smashing rocks | 10% |
Sea Route 19 | 40 | Fishing with a Super Rod | 60% |
Sea Route 19 | 20 | Fishing with a Good Rod | 50% |
Sea Route 19 | 10 | Fishing with an Old Rod | 15% |
Route 34 | 40 | Fishing with a Super Rod | 60% |
Route 34 | 10 | Fishing with an Old Rod | 15% |
Route 34 | 20 | Fishing with a Good Rod | 50% |
Sea Route 40 | 20 | Fishing with a Good Rod | 50% |
Sea Route 40 | 10 | Fishing with an Old Rod | 15% |
Sea Route 40 | 40 | Fishing with a Super Rod | 60% |
Route 47 (Inside Cave) | 20-26 | Smashing rocks | 90% |
Route 47 (Inside Cave) | 20 | Walking in tall grass or a cave | 10% |
Moves
Abilities
Hyper Cutter | Protects against opponent-inflicted Attack drops. |
Shell Armor | Protects against critical hits. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Bubble | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
1 | Mud Sport | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. | ||
5 | Vicegrip | 55 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
9 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
11 | Harden | -- | 30 | -- | Raises the user's Defense by one stage. | ||
15 | Bubblebeam | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
19 | Mud Shot | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||
21 | Metal Claw | 50 | 35 | 95% | Has a 10% chance to raise the user's Attack by one stage. | ||
25 | Stomp | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | ||
29 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
31 | Guillotine | 1 | 5 | 30% | Causes a one-hit KO. | ||
35 | Slam | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | ||
39 | Brine | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. | ||
41 | Crabhammer | 90 | 10 | 90% | Has an increased chance for a critical hit. | ||
45 | Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM7 | Hail | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. | ||
TM55 | Brine | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM81 | X-scissor | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM6 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
Slam | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | ||
Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
Haze | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. | ||
Amnesia | -- | 20 | -- | Raises the user's Special Defense by two stages. | ||
Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Ancientpower | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
Knock Off | 20 | 20 | 100% | Target drops its held item. | ||
Tickle | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 30 | 170 - 264 | 170 - 264 | 170 - 264 |
Attack | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
Defense | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Sp. Attack | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
Sp. Defense | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
Speed | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
TOTAL | 325 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
115 | 1,000,000 | 225 | 70 | Attack: 1 point |
Damage Taken
1x
1x
1x
1x
1x
1x
1x
1x
0.5x
0.5x
0.5x
2x
2x
1x
0.5x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | It lives in burrows dug on sandy beaches. Its pincers fully grow back if they are broken in battle. |
White 2 | |
Black | |
White | |
Diamond | It lives in burrows dug on sandy beaches. Its pincers fully grow back if they are broken in battle. |
Pearl | |
Platinum | |
HeartGold | If it senses danger approaching, it cloaks itself with bubbles from its mouth so it will look bigger. |
SoulSilver | The pincers break off easily. If it loses a pincer, it somehow becomes incapable of walking sideways. |
Ruby | KRABBY live on beaches, burrowed inside holes dug into the sand. On sandy beaches with little in the wayof food, these Pokemon can be seen squabbling with each other over territory. |
Sapphire | |
Emerald | |
FireRed | It can be found near the sea. The large pincers grow back if they are torn out of their sockets. |
LeafGreen | Its pincers are not only powerful weapons, they are used for balance when walking sideways. |
Gold | If it senses danger approaching, it cloaks itselfwith bubbles from its mouth so it will look bigger. |
Silver | The pincers break off easily. If it loses a pincer,it somehow becomes incapable of walking sideways. |
Crystal | If it is unable to find food, it will absorbnutrients by swallowing a mouthful of sand. |
Red | Its pincers are not only powerful weapons, they areused for balance when walking sideways. |
Blue | |
Yellow | Its pincers are superb weapons. They sometimesbreak off during battle, but they grow back fast. |
Other
Name Etymology | As in crab |
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← #097 Hypno | #099 Kingler → |