Kricketune #402
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Kricketune
#402
- Cricket Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 3'3" | 1.0 m | |
weight | 56.2 lb. | 25.5 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #402 | Sinnoh: #016
|
402
Locations
Where to catch Kricketune in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Trophy Garden | 16-17 | Walking in tall grass or a cave | 30% |
Valor Lakefront | 21-22 | Walking in tall grass or a cave | 25% |
Route 206 | 14-15 | Walking in tall grass or a cave | 20% |
Route 210 (South, Towards Solaceon Town) | 18-19 | Walking in tall grass or a cave | 30% |
Route 212 (North, Towards Hearthome City) | 17-18 | Walking in tall grass or a cave | 40% |
Route 212 (East, Towards Pastoria City) | 18-19 | Walking in tall grass or a cave | 30% |
Route 214 | 23-24 | Walking in tall grass or a cave | 25% |
Route 215 | 20-22 | Walking in tall grass or a cave | 30% |
Where to catch Kricketune in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Trophy Garden | 22-23 | Walking in tall grass or a cave | 30% |
Valor Lakefront | 26-27 | Walking in tall grass or a cave | 20% |
Route 206 | 17-18 | Walking in tall grass or a cave | 20% |
Moves
Abilities
Swarm | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
1 | Bide | ![]() | ![]() | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. |
10 | Fury Cutter | ![]() | ![]() | 20 | 20 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
14 | Leech Life | ![]() | ![]() | 20 | 15 | 100% | Heals the user by half the damage inflicted. |
18 | Sing | ![]() | ![]() | -- | 15 | 55% | Puts the target to sleep. |
22 | Focus Energy | ![]() | ![]() | -- | 30 | -- | Increases the user's chance to score a critical hit. |
26 | Slash | ![]() | ![]() | 70 | 20 | 100% | Has an increased chance for a critical hit. |
30 | X-scissor | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
34 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
38 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
42 | Night Slash | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
46 | Bug Buzz | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
50 | Perish Song | ![]() | ![]() | -- | 5 | -- | User and target both faint after three turns. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM54 | False Swipe | ![]() | ![]() | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM62 | Silver Wind | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM81 | X-scissor | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 77 | 264 - 358 | 264 - 358 | 264 - 358 |
Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Defense | 51 | 96 - 180 | 107 - 201 | 117 - 221 |
Sp. Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Defense | 51 | 96 - 180 | 107 - 201 | 117 - 221 |
Speed | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
TOTAL | 384 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
159 | 1,059,860 | 45 | 70 | Attack: 2 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver |
Flavortext
Black 2 | There is a village that hosts a contest based on the amazingly variable cries of this Pokemon. |
White 2 | |
Black | |
White | |
Diamond | It crosses its knifelike arms in front of its chest when it cries. It can compose melodies ad lib. |
Pearl | It signals its emotions with its melodies. Scientists are studying these melodic patterns. |
HeartGold | By allowing its cry to resonate in the hollow of its belly, it produces a captivating sound. |
SoulSilver |
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