Lapras #131
Sections
More Pokemon
← #130 Gyarados | #132 Ditto → |
Lapras #131 - Transport Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 8'2" | 2.5 m | |
weight | 485.1 lb. | 220.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #131 | Johto: #219
|
131
Family
#131 - Lapras |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Water 1 | 10,200 |
Locations
Where to catch Lapras in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Victory Road (Inside B1f) | 40-60 | Surfing | 10% |
Where to catch Lapras in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Victory Road (Inside B1f) | 35-55 | Surfing | 10% |
Moves
Abilities
Water Absorb | Absorbs Water moves, healing for 1/4 max HP. |
Shell Armor | Protects against critical hits. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
1 | Sing | -- | 15 | 55% | Puts the target to sleep. | ||
1 | Water Gun | 40 | 25 | 100% | Inflicts regular damage with no additional effect. | ||
4 | Mist | -- | 30 | -- | Protects the user's stats from being changed by enemy moves. | ||
7 | Confuse Ray | -- | 10 | 100% | Confuses the target. | ||
10 | Ice Shard | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
14 | Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. | ||
18 | Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
22 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
27 | Perish Song | -- | 5 | -- | User and target both faint after three turns. | ||
32 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
37 | Brine | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. | ||
43 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
49 | Hydro Pump | 120 | 5 | 80% | Inflicts regular damage with no additional effect. | ||
55 | Sheer Cold | 1 | 5 | 30% | Causes a one-hit KO. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. | ||
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM7 | Hail | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM23 | Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Shock Wave | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM55 | Brine | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM59 | Dragon Pulse | 90 | 10 | 100% | Inflicts regular damage with no additional effect. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM72 | Avalanche | 60 | 10 | 100% | Inflicts double damage if the user takes damage before attacking this turn. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM6 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM7 | Waterfall | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Horn Drill | 1 | 5 | 30% | Causes a one-hit KO. | ||
Fissure | 1 | 5 | 30% | Causes a one-hit KO. | ||
Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Foresight | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
Ancientpower | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
Whirlpool | 35 | 15 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | ||
Refresh | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. | ||
Tickle | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. | ||
Dragon Dance | -- | 20 | -- | Raises the user's Attack and Speed by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 130 | 370 - 464 | 370 - 464 | 370 - 464 |
Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
TOTAL | 535 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
219 | 1,250,000 | 45 | 70 | HP: 2 points |
Damage Taken
1x
2x
1x
1x
1x
2x
1x
1x
1x
1x
0.5x
2x
2x
1x
0.25x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | Able to understand human speech and very intelligent, it loves to swim in the sea with people on its back. |
White 2 | |
Black | |
White | |
Diamond | It loves crossing the sea with people and Pokemon on its back. It understands human speech. |
Pearl | |
Platinum | |
HeartGold | They have gentle hearts. Because they rarely fight, many have been caught. Their number has dwindled. |
SoulSilver | It ferries people across the sea on its back. It may sing an enchanting cry if it is in a good mood. |
Ruby | People have driven LAPRAS almost to the point of extinction. In the evenings, this Pokemon is said to sing plaintivelyas it seeks what few others of its kind still remain. |
Sapphire | |
Emerald | |
FireRed | Its high intelligence enables it to understand human speech. It likes to ferry people on its back. |
LeafGreen | A Pokemon that has been overhunted almost to extinction. It can ferry people on its back. |
Gold | They have gentle hearts. Because they rarely fight,many have been caught. Their number has dwindled. |
Silver | It ferries people across the sea on its back. It maysing an enchanting cry if it is in a good mood. |
Crystal | This gentle Pokemon loves to give people ridesand provides a very comfortable way to get around. |
Red | A Pokemon that has been overhunted almost toextinction. It can ferry people across the water. |
Blue | |
Yellow | A gentle soul that can read the minds of people. It canferry people across the sea on its back. |
Other
Name Etymology | Lap (as in swimming) + ras (as in rest) |
---|
← #130 Gyarados | #132 Ditto → |