← #379 Registeel | #381 Latios → |
Latias #380 - Eon Pokemon
|
types | ||
---|---|---|---|
gender | 100.0% | ||
height | 5'7" | 1.4 m | |
weight | 88.2 lb. | 40.0 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #380 | Hoenn: #196
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380
Family
#380 - Latias |
Breeding
Egg Groups | Steps to Hatch |
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No Eggs | 30,600 |
Moves
Abilities
Levitate | Evades Ground moves. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Psywave | 1 | 15 | 80% | Inflicts damage between 50% and 150% of the user's level. | ||
1 | Charm | -- | 20 | 100% | Lowers the target's Attack by two stages. | ||
1 | Healing Wish | -- | 10 | -- | User faints. Its replacement has its HP fully restored and any major status effect removed. | ||
1 | Dragon Pulse | 90 | 10 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Guard Split | -- | 10 | -- | Averages Defense and Special Defense with the target. | ||
1 | Heal Pulse | -- | 10 | -- | Heals the target for half its max HP. | ||
1 | Reflect Type | -- | 15 | -- | User becomes the target's type. | ||
5 | Wish | -- | 10 | -- | User will recover half its max HP at the end of the next turn. | ||
10 | Helping Hand | -- | 20 | -- | Ally's next move inflicts half more damage. | ||
15 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
20 | Dragonbreath | 60 | 20 | 100% | Has a 30% chance to paralyze the target. | ||
25 | Water Sport | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. | ||
30 | Refresh | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. | ||
35 | Mist Ball | 70 | 5 | 100% | Has a 50% chance to lower the target's Special Attack by one stage. | ||
40 | Zen Headbutt | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | ||
45 | Recover | -- | 10 | -- | Heals the user by half its max HP. | ||
50 | Psycho Shift | -- | 10 | 90% | Transfers the user's major status effect to the target. | ||
55 | Charm | -- | 20 | 100% | Lowers the target's Attack by two stages. | ||
60 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
65 | Heal Pulse | -- | 10 | -- | Heals the target for half its max HP. | ||
70 | Reflect Type | -- | 15 | -- | User becomes the target's type. | ||
75 | Guard Split | -- | 10 | -- | Averages Defense and Special Defense with the target. | ||
80 | Dragon Pulse | 90 | 10 | 100% | Inflicts regular damage with no additional effect. | ||
85 | Healing Wish | -- | 10 | -- | User faints. Its replacement has its HP fully restored and any major status effect removed. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM2 | Dragon Claw | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
TM3 | Psyshock | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | ||
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM19 | Roost | -- | 10 | -- | Heals the user by half its max HP. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM51 | Steel Wing | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM2 | Fly | 90 | 15 | 95% | User flies high into the air, dodging all attacks, and hits next turn. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM5 | Waterfall | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
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Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 80 | 270 - 364 | 270 - 364 | 270 - 364 |
Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Defense | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Sp. Attack | 110 | 202 - 287 | 225 - 319 | 247 - 350 |
Sp. Defense | 130 | 238 - 323 | 265 - 359 | 291 - 394 |
Speed | 110 | 202 - 287 | 225 - 319 | 247 - 350 |
TOTAL | 600 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
211 | 1,250,000 | 3 | 90 | Special Defense: 3 points |
Damage Taken
1x
0.5x
1x
1x
1x
1x
2x
2x
1x
0.5x
0.5x
0.5x
0.5x
0.5x
2x
2x
2x
2x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald |
Flavortext
Black 2 | Its body is covered with a down that can refract light in such a way that it becomes invisible. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It communicates using telepathy. Its body is covered in down that refracts light to make it invisible. |
SoulSilver | |
Ruby | LATIAS is highly sensitive to the emotions of people. If it senses any hostility, this Pokemon ruffles thefeathers all over its body and cries shrilly to intimidate the foe. |
Sapphire | LATIAS is highly intelligent and capable of understanding human speech. It is covered with a glass-like down.The Pokemon enfolds its body with its down and refracts light to alter its appearance. |
Emerald | They make a small herd of only several members. They rarely make contact with people or other Pokemon. They disappear if they sense enemies. |
FireRed | It can telepathically communicate with people. It changes its appearance using its down that refracts light. |
LeafGreen |
Other
Name Etymology | As in lateo, meaning hidden in Latin |
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← #379 Registeel | #381 Latios → |