Lickilicky #463
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← #462 Magnezone | #464 Rhyperior → |
Lickilicky #463 - Licking Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 6'7" | 1.7 m | |
weight | 308.7 lb. | 140.0 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #463
|
463
Moves
Abilities
Own Tempo | Prevents confusion. |
Oblivious | Prevents infatuation and protects against Captivate. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Lick | 20 | 30 | 100% | Has a 30% chance to paralyze the target. | ||
5 | Supersonic | -- | 20 | 55% | Confuses the target. | ||
9 | Defense Curl | -- | 40 | -- | Raises user's Defense by one stage. | ||
13 | Knock Off | 20 | 20 | 100% | Target drops its held item. | ||
17 | Wrap | 15 | 20 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
21 | Stomp | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | ||
25 | Disable | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | ||
29 | Slam | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | ||
33 | Rollout | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
37 | Me First | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. | ||
41 | Refresh | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. | ||
45 | Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
49 | Power Whip | 120 | 10 | 85% | Inflicts regular damage with no additional effect. | ||
53 | Wring Out | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. | ||
57 | Gyro Ball | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Focus Punch | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. | ||
TM3 | Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM23 | Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Shock Wave | 60 | 20 | -- | Never misses. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM52 | Focus Blast | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM64 | Explosion | 250 | 5 | 100% | User faints. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM74 | Gyro Ball | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM6 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM8 | Rock Climb | 90 | 20 | 85% | Has a 20% chance to confuse the target. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
Amnesia | -- | 20 | -- | Raises the user's Special Defense by two stages. | ||
Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
Snore | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Belly Drum | -- | 10 | -- | User pays half its max HP to max out its Attack. | ||
Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
Magnitude | 1 | 30 | 100% | Power varies randomly from 10 to 150. | ||
Smellingsalt | 60 | 10 | 100% | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
Muddy Water | 95 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. | ||
Hammer Arm | 100 | 10 | 90% | Lowers user's Speed by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 110 | 330 - 424 | 330 - 424 | 330 - 424 |
Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Sp. Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Speed | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
TOTAL | 515 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
193 | 1,000,000 | 30 | 70 | HP: 3 points |
Damage Taken
1x
2x
1x
1x
1x
1x
1x
0x
1x
1x
1x
1x
1x
1x
1x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | Their saliva contains lots of components that can dissolve anything. The numbness caused by their lick does not dissipate. |
White 2 | |
Black | |
White | |
Diamond | It wraps things with its extensible tongue. Getting too close to it will leave you soaked with drool. |
Pearl | It wraps things with its extensible tongue. Getting too close to it will leave you soaked with drool. |
HeartGold | Its saliva can decompose anything. It wraps its long tongue around things to coat them with its sticky saliva. |
SoulSilver |
← #462 Magnezone | #464 Rhyperior → |