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Lickilicky
#463
- Licking Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 6'7" | 1.7 m | |
weight | 308.7 lb. | 140.0 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #463
|
463
Locations
Where to catch Lickilicky in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Route 2 | 59 | Walking in rustling grass | 5% |
Moves
Abilities
Own Tempo | Prevents confusion. |
Oblivious | Prevents infatuation and protects against Captivate. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Lick | ![]() | ![]() | 20 | 30 | 100% | Has a 30% chance to paralyze the target. |
5 | Supersonic | ![]() | ![]() | -- | 20 | 55% | Confuses the target. |
9 | Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
13 | Knock Off | ![]() | ![]() | 20 | 20 | 100% | Target drops its held item. |
17 | Wrap | ![]() | ![]() | 15 | 20 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
21 | Stomp | ![]() | ![]() | 65 | 20 | 100% | Has a 30% chance to make the target flinch. |
25 | Disable | ![]() | ![]() | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. |
29 | Slam | ![]() | ![]() | 80 | 20 | 75% | Inflicts regular damage with no additional effect. |
33 | Rollout | ![]() | ![]() | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
37 | Chip Away | ![]() | ![]() | 70 | 20 | 100% | Ignores the target's stat modifiers. |
41 | Me First | ![]() | ![]() | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. |
45 | Refresh | ![]() | ![]() | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. |
49 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
53 | Power Whip | ![]() | ![]() | 120 | 10 | 85% | Inflicts regular damage with no additional effect. |
57 | Wring Out | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
61 | Gyro Ball | ![]() | ![]() | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM52 | Focus Blast | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
TM59 | Incinerate | ![]() | ![]() | 30 | 15 | 100% | Destroys the target's held berry. |
TM64 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
TM67 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM74 | Gyro Ball | ![]() | ![]() | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
TM78 | Bulldoze | ![]() | ![]() | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM82 | Dragon Tail | ![]() | ![]() | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. |
TM83 | Work Up | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. |
TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
Amnesia | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by two stages. |
Snore | ![]() | ![]() | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Belly Drum | ![]() | ![]() | -- | 10 | -- | User pays half its max HP to max out its Attack. |
Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
Magnitude | ![]() | ![]() | 1 | 30 | 100% | Power varies randomly from 10 to 150. |
Smellingsalt | ![]() | ![]() | 60 | 10 | 100% | If the target is paralyzed, inflicts double damage and cures the paralysis. |
Muddy Water | ![]() | ![]() | 95 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
Hammer Arm | ![]() | ![]() | 100 | 10 | 90% | Lowers user's Speed by one stage. |
Zen Headbutt | ![]() | ![]() | 80 | 15 | 90% | Has a 20% chance to make the target flinch. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 110 | 330 - 424 | 330 - 424 | 330 - 424 |
Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Sp. Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Speed | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
TOTAL | 515 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
193 | 1,000,000 | 30 | 70 | HP: 3 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver |
Flavortext
Black 2 | Their saliva contains lots of components that can dissolve anything. The numbness caused by their lick does not dissipate. |
White 2 | |
Black | |
White | |
Diamond | It wraps things with its extensible tongue. Getting too close to it will leave you soaked with drool. |
Pearl | It wraps things with its extensible tongue. Getting too close to it will leave you soaked with drool. |
HeartGold | Its saliva can decompose anything. It wraps its long tongue around things to coat them with its sticky saliva. |
SoulSilver |
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