Lickitung #108
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← #107 Hitmonchan | #109 Koffing → |
Lickitung #108 - Licking Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 4'11" | 1.2 m | |
weight | 144.4 lb. | 65.5 kg | |
generation |
1st (Red, Blue, Yellow) National: #108 | Johto: #178
|
108
Moves
Abilities
Own Tempo | Prevents confusion. |
Oblivious | Prevents infatuation and protects against Captivate. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Lick | 20 | 30 | 100% | Has a 30% chance to paralyze the target. | ||
5 | Supersonic | -- | 20 | 55% | Confuses the target. | ||
9 | Defense Curl | -- | 40 | -- | Raises user's Defense by one stage. | ||
13 | Knock Off | 20 | 20 | 100% | Target drops its held item. | ||
17 | Wrap | 15 | 20 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
21 | Stomp | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | ||
25 | Disable | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | ||
29 | Slam | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | ||
33 | Rollout | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
37 | Chip Away | 70 | 20 | 100% | Ignores the target's stat modifiers. | ||
41 | Me First | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. | ||
45 | Refresh | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. | ||
49 | Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
53 | Power Whip | 120 | 10 | 85% | Inflicts regular damage with no additional effect. | ||
57 | Wring Out | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM59 | Incinerate | 30 | 15 | 100% | Destroys the target's held berry. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM82 | Dragon Tail | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM98 | Power-up Punch | 40 | 20 | 100% | Has a 100% chance to raise the user's Attack by one stage. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
Amnesia | -- | 20 | -- | Raises the user's Special Defense by two stages. | ||
Snore | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Belly Drum | -- | 10 | -- | User pays half its max HP to max out its Attack. | ||
Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
Magnitude | 1 | 30 | 100% | Power varies randomly from 10 to 150. | ||
Smellingsalt | 60 | 10 | 100% | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
Muddy Water | 95 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. | ||
Hammer Arm | 100 | 10 | 90% | Lowers user's Speed by one stage. | ||
Zen Headbutt | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | ||
Belch | 120 | 10 | 90% | Can only be used after the user has eaten a berry. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 90 | 290 - 384 | 290 - 384 | 290 - 384 |
Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Defense | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
Sp. Attack | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Sp. Defense | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
Speed | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
TOTAL | 385 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
127 | 1,000,000 | 45 | 70 | HP: 2 points |
Damage Taken
1x
2x
1x
1x
1x
1x
1x
0x
1x
1x
1x
1x
1x
1x
1x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | Being licked by its long, saliva-covered tongue leaves a tingling sensation. Extending its tongue retracts its tail. |
White 2 | |
Black | |
White | |
Diamond | Instead of hands, it uses its tongue, which is twice its height. Its sticky saliva grips anything. |
Pearl | |
Platinum | |
HeartGold | Its tongue has well-developed nerves that run to the very tip, so it can be deftly manipulated. |
SoulSilver | Its long tongue, slathered with a gooey saliva, sticks to anything, so it is very useful. |
Ruby | Whenever LICKITUNG comes across something new, it will unfailingly give it a lick. It does so because it memorizesthings by texture and by taste. It is somewhat put off by sour things. |
Sapphire | |
Emerald | |
FireRed | Its tongue is twice the length of its body. It can be moved like an arm for grabbing food and attacking. |
LeafGreen | Its tongue can be extended like a chameleon's. It leaves a tingling sensation when it licks enemies. |
Gold | Its tongue has well-developed nerves that runto the very tip, so it can be deftly manipulated. |
Silver | Its long tongue, slathered with a gooey saliva,sticks to anything, so it is very useful. |
Crystal | It has a tongue that is over 6'6'' long. It uses thislong tongue to lick its body clean. |
Red | Its tongue can be extended like a chameleon's. Itleaves a tingling sensation when it licks enemies. |
Blue | |
Yellow | Its tongue spans almost 7 feet and moves more freelythan its forelegs. Its licks can cause paralysis. |
Other
Name Etymology | Lick + tongue |
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← #107 Hitmonchan | #109 Koffing → |