← ![]() | #429 Mismagius ![]() |
Lopunny
#428
- Rabbit Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 4'11" | 1.2 m | |
weight | 73.4 lb. | 33.3 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #428 | Sinnoh: #068
|
428
Family
![]() ![]() #427 - Buneary | ![]() ![]() #428 - Lopunny Loyal |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Ground | Humanshape | 5,100 |
Moves
Abilities
Cute Charm | Has a 30% chance of infatuating attacking Pokemon on contact. |
Klutz | Prevents the Pokemon from using its held item in battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Pound | ![]() | ![]() | 40 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
1 | Splash | ![]() | ![]() | -- | 40 | -- | Does nothing. |
1 | Foresight | ![]() | ![]() | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
1 | Mirror Coat | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last special hit it took. |
1 | Magic Coat | ![]() | ![]() | -- | 15 | -- | Reflects back the first effect move used on the user this turn. |
1 | Bounce | ![]() | ![]() | 85 | 5 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
1 | Healing Wish | ![]() | ![]() | -- | 10 | -- | User faints. Its replacement has its HP fully restored and any major status effect removed. |
1 | Rototiller | ![]() | ![]() | -- | 10 | -- | Raises the Attack and Special Attack of all Grass Pokemon in battle. |
6 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
13 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
16 | Quick Attack | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
23 | Jump Kick | ![]() | ![]() | 100 | 10 | 95% | If the user misses, it takes half the damage it would have inflicted in recoil. |
26 | Baton Pass | ![]() | ![]() | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. |
33 | Agility | ![]() | ![]() | -- | 30 | -- | Raises the user's Speed by two stages. |
36 | Dizzy Punch | ![]() | ![]() | 70 | 10 | 100% | Has a 20% chance to confuse the target. |
43 | After You | ![]() | ![]() | -- | 15 | -- | Makes the target act next this turn. |
46 | Charm | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack by two stages. |
53 | Entrainment | ![]() | ![]() | -- | 15 | 100% | Copies the user's ability onto the target. |
56 | Bounce | ![]() | ![]() | 85 | 5 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
63 | Healing Wish | ![]() | ![]() | -- | 10 | -- | User faints. Its replacement has its HP fully restored and any major status effect removed. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM47 | Low Sweep | ![]() | ![]() | 60 | 20 | 100% | Lowers the target's Speed by one stage. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM52 | Focus Blast | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
TM57 | Charge Beam | ![]() | ![]() | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
TM67 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
TM98 | Power-up Punch | ![]() | ![]() | 40 | 20 | 100% | Has a 100% chance to raise the user's Attack by one stage. |
TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Fire Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to burn the target. |
Ice Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to freeze the target. |
Thunderpunch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to paralyze the target. |
Low Kick | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
Flail | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Sweet Kiss | ![]() | ![]() | -- | 10 | 75% | Confuses the target. |
Encore | ![]() | ![]() | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
Fake Out | ![]() | ![]() | 40 | 10 | 100% | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
Focus Punch | ![]() | ![]() | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. |
Teeter Dance | ![]() | ![]() | -- | 20 | 100% | Confuses the target. |
Mud Sport | ![]() | ![]() | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. |
Fake Tears | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Defense by two stages. |
Cosmic Power | ![]() | ![]() | -- | 20 | -- | Raises the user's Defense and Special Defense by one stage. |
Sky Uppercut | ![]() | ![]() | 85 | 15 | 90% | Inflicts regular damage and can hit Bounce and Fly users. |
Copycat | ![]() | ![]() | -- | 20 | -- | Uses the target's last used move. |
Switcheroo | ![]() | ![]() | -- | 10 | 100% | User and target swap items. |
Double Hit | ![]() | ![]() | 35 | 10 | 90% | Hits twice in one turn. |
Circle Throw | ![]() | ![]() | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 65 | 240 - 334 | 240 - 334 | 240 - 334 |
Attack | 76 | 141 - 225 | 157 - 251 | 172 - 276 |
Defense | 84 | 155 - 240 | 173 - 267 | 190 - 293 |
Sp. Attack | 54 | 101 - 186 | 113 - 207 | 124 - 227 |
Sp. Defense | 96 | 177 - 261 | 197 - 291 | 216 - 320 |
Speed | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
TOTAL | 480 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
178 | 1,000,000 | 60 | 140 | Speed: 2 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver |
Flavortext
Black 2 | Extremely cautious, it quickly bounds off when it senses danger. |
White 2 | |
Black | |
White | |
Diamond | An extremely cautious Pokemon. It cloaks its body with its fluffy ear fur when it senses danger. |
Pearl | It is very conscious of its looks and never fails to groom its ears. It runs with sprightly jumps. |
HeartGold | It sheds its fur twice a year. Its winter fur is soft and fluffy. |
SoulSilver |
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