← #336 Seviper | #338 Solrock → |
Lunatone #337 - Meteorite Pokemon
|
types | ||
---|---|---|---|
gender | Genderless | ||
height | 3'3" | 1.0 m | |
weight | 370.4 lb. | 168.0 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #337 | Hoenn: #125
|
337
Family
#337 - Lunatone |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Mineral | 6,375 |
Locations
Where to catch Lunatone in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Giant Chasm (Outside) | 48 | Walking in tall grass or a cave | 10% |
Giant Chasm (Outside) | 58 | Walking in dark grass | 10% |
Giant Chasm | 50 | Walking in tall grass or a cave | 10% |
Giant Chasm (Forest) | 55 | Walking in tall grass or a cave | 10% |
Giant Chasm (Forest Cave) | 60 | Walking in tall grass or a cave | 10% |
Giant Chasm (Forest) | 65 | Walking in dark grass | 10% |
Route 13 | 48 | Walking in tall grass or a cave | 10% |
Route 13 | 58 | Walking in dark grass | 10% |
Where to catch Lunatone in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Giant Chasm (Outside) | 45 | Walking in tall grass or a cave | 10% |
Giant Chasm (Outside) | 50 | Walking in dark grass | 10% |
Giant Chasm | 46 | Walking in tall grass or a cave | 10% |
Giant Chasm (Forest) | 46 | Walking in tall grass or a cave | 10% |
Giant Chasm (Forest) | 51 | Walking in dark grass | 10% |
Giant Chasm (Forest Cave) | 51 | Walking in dark grass | 10% |
Giant Chasm (Forest Cave) | 46 | Walking in tall grass or a cave | 10% |
Route 13 | 36 | Walking in tall grass or a cave | 10% |
Route 13 | 40 | Walking in dark grass | 10% |
Route 22 | 41 | Walking in tall grass or a cave | 10% |
Route 22 | 46 | Walking in dark grass | 10% |
Moves
Abilities
Levitate | Evades Ground moves. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
1 | Harden | -- | 30 | -- | Raises the user's Defense by one stage. | ||
5 | Rock Throw | 50 | 15 | 90% | Inflicts regular damage with no additional effect. | ||
9 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
13 | Rock Polish | -- | 20 | -- | Raises the user's Speed by two stages. | ||
17 | Psywave | 1 | 15 | 80% | Inflicts damage between 50% and 150% of the user's level. | ||
21 | Embargo | -- | 15 | 100% | Target cannot use held items. | ||
25 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
29 | Cosmic Power | -- | 20 | -- | Raises the user's Defense and Special Defense by one stage. | ||
33 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
37 | Heal Block | -- | 15 | 100% | Prevents target from restoring its HP for five turns. | ||
41 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
45 | Future Sight | 100 | 10 | 100% | Hits the target two turns later. | ||
49 | Explosion | 250 | 5 | 100% | User faints. | ||
53 | Magic Room | -- | 10 | -- | Negates held items for five turns. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Psyshock | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | ||
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM19 | Telekinesis | -- | 15 | -- | Moves have 100% accuracy against the target for three turns. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM23 | Smack Down | 50 | 15 | 100% | Removes any immunity to Ground damage. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM62 | Acrobatics | 55 | 15 | 100% | Has double power if the user has no held item. | ||
TM63 | Embargo | -- | 15 | 100% | Target cannot use held items. | ||
TM64 | Explosion | 250 | 5 | 100% | User faints. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM69 | Rock Polish | -- | 20 | -- | Raises the user's Speed by two stages. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM71 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
TM74 | Gyro Ball | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM92 | Trick Room | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Attack | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Sp. Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Speed | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
TOTAL | 440 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
150 | 800,000 | 45 | 70 | Special Attack: 2 points |
Damage Taken
0.5x
1x
0.5x
0.5x
2x
1x
2x
2x
2x
0.5x
2x
2x
1x
0.5x
1x
1x
2x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald |
Flavortext
Black 2 | The phase of the moon apparently has some effect on its power. It's active on the night of a full moon. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It was discovered at the site of a meteor strike 40 years ago. Its stare can lull its foes to sleep. |
SoulSilver | |
Ruby | LUNATONE was discovered at a location where a meteorite fell. As a result, some people theorize that this Pokemoncame from space. However, no one has been able to prove this theory so far. |
Sapphire | LUNATONE becomes active around the time of the full moon. Instead of walking, it moves by floating in midair.The Pokemon's intimidating red eyes cause all those who see it to become transfixed with fear. |
Emerald | It becomes very active on the night of a full moon. This Pokemon was first discovered 40 years ago at the site of a meteor strike. |
FireRed | Its health ebbs and flows with the lunar cycle. It brims with power when exposed to the light of the full moon. |
LeafGreen |
Other
Name Etymology | Lunar + stone |
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← #336 Seviper | #338 Solrock → |