Machamp #068
Sections
Generations
More Pokemon
← #067 Machoke | #069 Bellsprout → |
Machamp #068 - Superpower Pokemon
|
type | ||
---|---|---|---|
gender | 75.0% | 25.0% | |
height | 5'3" | 1.6 m | |
weight | 286.6 lb. | 130.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #068 | Johto: #142 | Hoenn: #075 | Sinnoh: #042
|
068
Family
#066 - Machop | #067 - Machoke Lv. 28 | #068 - Machamp Trade |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Humanshape | 5,100 |
Moves
Abilities
Guts | Increases Attack to 1.5× with a major status ailment. |
No Guard | Ensures all moves used by and against the Pokemon hit. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Karate Chop | 50 | 25 | 100% | Has an increased chance for a critical hit. | ||
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Low Kick | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
20 | Low Kick | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
25 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
36 | Focus Energy | -- | 30 | -- | Increases the user's chance to score a critical hit. | ||
44 | Seismic Toss | 1 | 20 | 100% | Inflicts damage equal to the user's level. | ||
52 | Submission | 80 | 25 | 80% | User receives 1/4 the damage it inflicts in recoil. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Mega Punch | 80 | 20 | 85% | Inflicts regular damage with no additional effect. | ||
TM5 | Mega Kick | 120 | 5 | 75% | Inflicts regular damage with no additional effect. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM8 | Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
TM9 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
TM10 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Submission | 80 | 25 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||
TM18 | Counter | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | ||
TM19 | Seismic Toss | 1 | 20 | 100% | Inflicts damage equal to the user's level. | ||
TM20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Fissure | 1 | 5 | 30% | Causes a one-hit KO. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM31 | Mimic | -- | 10 | -- | Copies the target's last used move. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
TM35 | Metronome | -- | 10 | -- | Randomly selects and uses any move in the game. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM40 | Skull Bash | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM48 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM50 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 90 | 290 - 384 | 290 - 384 | 290 - 384 |
Attack | 130 | 238 - 323 | 265 - 359 | 291 - 394 |
Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Speed | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
TOTAL | 505 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
193 | 1,059,860 | 45 | 70 | Attack: 3 points |
Damage Taken
1x
1x
2x
1x
1x
0.5x
0.5x
1x
1x
1x
1x
1x
1x
2x
1x
1x
0.5x
2x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | Its four muscled arms slam foes with powerful punches and chops at blinding speed. |
White 2 | |
Black | |
White | |
Diamond | It punches with its four arms at blinding speed. It can launch 1,000 punches in two seconds. |
Pearl | |
Platinum | |
HeartGold | It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles. |
SoulSilver | It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon. |
Ruby | MACHAMP has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causesits arms to get tangled. This Pokemon tends to leap into action before it thinks. |
Sapphire | |
Emerald | |
FireRed | Its four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds. |
LeafGreen | Its superpowerful punches are said to knock the victim flying clear over the horizon. |
Gold | It quickly swings its four arms to rock its opponentswith ceaseless punches and chops from all angles. |
Silver | It uses its four powerful arms to pin the limbs ofits foe, then throws the victim over the horizon. |
Crystal | With four arms that react more quickly than itcan think, it can execute many punches at once. |
Red | Using its heavy muscles, it throws powerful punchesthat can send the victim clear over the horizon. |
Blue | |
Yellow | One arm alone can move mountains. Using all fourarms, this Pokemon fires off awesome punches. |
Other
Name Etymology | Ma (macho) + champ (as in champion) |
---|
← #067 Machoke | #069 Bellsprout → |