067 #067 Machoke #069 Bellsprout 069

Machamp Machamp #068 - Superpower Pokemon

Machamp
Hear Machamp's Cry
type Fighting
gender 75.0% Male25.0% Female
height 5'3" 1.6 m
weight 286.6 lb. 130.0 kg
generation
National: #068 | Johto: #142 | Hoenn: #075 | Sinnoh: #042

Family Family

Breeding

Egg Groups Steps to Hatch
Humanshape 5,100

Moves Moves

Abilities

GutsIncreases Attack to 1.5× with a major status ailment.
No GuardEnsures all moves used by and against the Pokemon hit.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1Low KickFightingPhysical120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
1Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
8Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
15Karate ChopFightingPhysical5025100%Has an increased chance for a critical hit.
19Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
25ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
34Vital ThrowFightingPhysical7010--Never misses.
43Cross ChopFightingPhysical100580%Has an increased chance for a critical hit.
52Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
61SubmissionFightingPhysical802580%User receives 1/4 the damage it inflicts in recoil.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1DynamicpunchFightingPhysical100550%Has a 100% chance to confuse the target.
TM2HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM20EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Mud-slapGroundSpecial2010100%Has a 100% chance to lower the target's accuracy by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
TM34SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM35Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM41ThunderpunchElectricPhysical7515100%Has a 10% chance to paralyze the target.
TM43DetectFightingNone--5--Prevents any moves from hitting the user this turn.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Rolling KickFightingPhysical601585%Has a 30% chance to make the target flinch.
MeditatePsychicNone--40--Raises the user's Attack by one stage.
Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP90
Statbar
290 - 384290 - 384290 - 384
Attack130
Statbar
238 - 323265 - 359291 - 394
Defense80
Statbar
148 - 233165 - 259181 - 284
Sp. Attack65
Statbar
121 - 206135 - 229148 - 251
Sp. Defense85
Statbar
157 - 242175 - 269192 - 295
Speed55
Statbar
103 - 188115 - 209126 - 229
TOTAL 505
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
193 1,059,860 45 70 Attack: 3 points

Damage Taken

Normal 1x
Fighting 1x
Flying 2x
Poison 1x
Ground 1x
Rock 0.5x
Bug 0.5x
Ghost 1x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 2x
Ice 1x
Dragon 1x
Dark 0.5x
Fairy 2x

Images Images

BlackMachampMachampMachampMachamp
White
DiamondMachampMachampMachampMachamp
Pearl
PlatinumMachampMachampMachampMachamp
HeartGoldMachampMachampMachampMachamp
SoulSilver
RubyMachampMachampMachampMachamp
Sapphire
EmeraldMachampMachamp
FireRedMachampMachampMachampMachamp
LeafGreen
GoldMachampMachampMachampMachamp
Silver
CrystalMachampMachampMachampMachamp
RedMachampMachamp
Blue
YellowMachampMachamp

Flavor Text Flavortext

Black 2Its four muscled arms slam foes with powerful punches and chops at blinding speed.
White 2
Black
White
DiamondIt punches with its four arms at blinding speed. It can launch 1,000 punches in two seconds.
Pearl
Platinum
HeartGoldIt quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
SoulSilverIt uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
RubyMACHAMP has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokemon tends to leap into action before it thinks.
Sapphire
Emerald
FireRedIts four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
LeafGreenIts superpowerful punches are said to knock the victim flying clear over the horizon.
GoldIt quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
SilverIt uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
CrystalWith four arms that react more quickly than it can think, it can execute many punches at once.
RedUsing its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Blue
YellowOne arm alone can move mountains. Using all four arms, this Pokemon fires off awesome punches.

Other Other

Name Etymology Ma (macho) + champ (as in champion)
067 #067 Machoke #069 Bellsprout 069