067 #067 Machoke #069 Bellsprout 069

Machamp Machamp #068 - Superpower Pokemon

Machamp
Hear Machamp's Cry
type Fighting
gender 75.0% Male25.0% Female
height 5'3" 1.6 m
weight 286.6 lb. 130.0 kg
generation
National: #068 | Johto: #142 | Hoenn: #075 | Sinnoh: #042

Family Family

Breeding

Egg Groups Steps to Hatch
Humanshape 5,100

Moves Moves

Abilities

GutsIncreases Attack to 1.5× with a major status ailment.
No GuardEnsures all moves used by and against the Pokemon hit.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1Low KickFightingPhysical120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
1Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
7Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
10Karate ChopFightingPhysical5025100%Has an increased chance for a critical hit.
13ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
19Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
22RevengeFightingPhysical6010100%Inflicts double damage if the user takes damage before attacking this turn.
25Vital ThrowFightingPhysical7010--Never misses.
32SubmissionFightingPhysical802580%User receives 1/4 the damage it inflicts in recoil.
36Wake-up SlapFightingPhysical6010100%If the target is asleep, has double power and wakes it up.
40Cross ChopFightingPhysical100580%Has an increased chance for a critical hit.
44Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
51DynamicpunchFightingPhysical100550%Has a 100% chance to confuse the target.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Focus PunchFightingPhysical15020100%If the user takes damage before attacking, the attack is canceled.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Bulk UpFightingNone--20--Raises the user's Attack and Defense by one stage.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM71Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM84Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM6Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM8Rock ClimbNormalPhysical902085%Has a 20% chance to confuse the target.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
ThunderpunchElectricPhysical7515100%Has a 10% chance to paralyze the target.
Rolling KickFightingPhysical601585%Has a 30% chance to make the target flinch.
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
MeditatePsychicNone--40--Raises the user's Attack by one stage.
Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
SmellingsaltNormalPhysical6010100%If the target is paralyzed, inflicts double damage and cures the paralysis.
Close CombatFightingPhysical1205100%Lowers the user's Defense and Special Defense by one stage after inflicting damage.
Power TrickPsychicNone--10--User swaps Attack and Defense.
Bullet PunchSteelPhysical4030100%Inflicts regular damage with no additional effect.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP90
Statbar
290 - 384290 - 384290 - 384
Attack130
Statbar
238 - 323265 - 359291 - 394
Defense80
Statbar
148 - 233165 - 259181 - 284
Sp. Attack65
Statbar
121 - 206135 - 229148 - 251
Sp. Defense85
Statbar
157 - 242175 - 269192 - 295
Speed55
Statbar
103 - 188115 - 209126 - 229
TOTAL 505
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
193 1,059,860 45 70 Attack: 3 points

Damage Taken

Normal 1x
Fighting 1x
Flying 2x
Poison 1x
Ground 1x
Rock 0.5x
Bug 0.5x
Ghost 1x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 2x
Ice 1x
Dragon 1x
Dark 0.5x
Fairy 2x

Images Images

BlackMachampMachampMachampMachamp
White
DiamondMachampMachampMachampMachamp
Pearl
PlatinumMachampMachampMachampMachamp
HeartGoldMachampMachampMachampMachamp
SoulSilver
RubyMachampMachampMachampMachamp
Sapphire
EmeraldMachampMachamp
FireRedMachampMachampMachampMachamp
LeafGreen
GoldMachampMachampMachampMachamp
Silver
CrystalMachampMachampMachampMachamp
RedMachampMachamp
Blue
YellowMachampMachamp

Flavor Text Flavortext

Black 2Its four muscled arms slam foes with powerful punches and chops at blinding speed.
White 2
Black
White
DiamondIt punches with its four arms at blinding speed. It can launch 1,000 punches in two seconds.
Pearl
Platinum
HeartGoldIt quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
SoulSilverIt uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
RubyMACHAMP has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokemon tends to leap into action before it thinks.
Sapphire
Emerald
FireRedIts four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
LeafGreenIts superpowerful punches are said to knock the victim flying clear over the horizon.
GoldIt quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
SilverIt uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
CrystalWith four arms that react more quickly than it can think, it can execute many punches at once.
RedUsing its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Blue
YellowOne arm alone can move mountains. Using all four arms, this Pokemon fires off awesome punches.

Other Other

Name Etymology Ma (macho) + champ (as in champion)
067 #067 Machoke #069 Bellsprout 069