065 #065 Alakazam #067 Machoke 067

Machop Machop #066 - Superpower Pokemon

Machop
Hear Machop's Cry
type Fighting
gender 75.0% Male25.0% Female
height 3'7" 0.8 m
weight 43.0 lb. 19.5 kg
generation
National: #066 | Johto: #140 | Hoenn: #073 | Sinnoh: #040

Family Family

Breeding

Egg Groups Steps to Hatch
Humanshape 5,100

066 Locations

Where to catch Machop in Pokemon Red and Blue

AreaLevelsMethodRarity
Rock Tunnel (B1f)15-17Walking in tall grass or a cave15%
Rock Tunnel (B2f)15-17Walking in tall grass or a cave15%
Victory Road (1f)24Walking in tall grass or a cave20%
Victory Road (2f)22Walking in tall grass or a cave20%
Victory Road (3f)24Walking in tall grass or a cave20%

Where to catch Machop in Pokemon Yellow

AreaLevelsMethodRarity
Rock Tunnel (B1f)17-21Walking in tall grass or a cave10%
Rock Tunnel (B2f)18-20Walking in tall grass or a cave20%
Route 1016-18Walking in tall grass or a cave5%

Moves Moves

Abilities

GutsIncreases Attack to 1.5× with a major status ailment.
No GuardEnsures all moves used by and against the Pokemon hit.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Karate ChopFightingPhysical5025100%Has an increased chance for a critical hit.
20Low KickFightingPhysical120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
25LeerNormalNone--30100%Lowers the target's Defense by one stage.
32Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
39Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
46SubmissionFightingPhysical802580%User receives 1/4 the damage it inflicts in recoil.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Mega PunchNormalPhysical802085%Inflicts regular damage with no additional effect.
TM5Mega KickNormalPhysical120575%Inflicts regular damage with no additional effect.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
TM9Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
TM10Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
TM17SubmissionFightingPhysical802580%User receives 1/4 the damage it inflicts in recoil.
TM18CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
TM19Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
TM20RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27FissureGroundPhysical1530%Causes a one-hit KO.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31MimicNormalNone--10--Copies the target's last used move.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34BideNormalPhysical110--User waits for 2-3 turns, then hits back for twice the damage it took.
TM35MetronomeNormalNone--10--Randomly selects and uses any move in the game.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM40Skull BashNormalPhysical10015100%Raises the user's Defense by one stage. User charges for one turn before attacking.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM48Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM50SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP70
Statbar
250 - 344250 - 344250 - 344
Attack80
Statbar
148 - 233165 - 259181 - 284
Defense50
Statbar
94 - 179105 - 199115 - 218
Sp. Attack35
Statbar
67 - 15275 - 16982 - 185
Sp. Defense35
Statbar
67 - 15275 - 16982 - 185
Speed35
Statbar
67 - 15275 - 16982 - 185
TOTAL 305
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
75 1,059,860 180 70 Attack: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 2x
Poison 1x
Ground 1x
Rock 0.5x
Bug 0.5x
Ghost 1x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 2x
Ice 1x
Dragon 1x
Dark 0.5x
Fairy 2x

Images Images

BlackMachopMachopMachopMachop
White
DiamondMachopMachopMachopMachop
Pearl
PlatinumMachopMachopMachopMachop
HeartGoldMachopMachopMachopMachop
SoulSilver
RubyMachopMachopMachopMachop
Sapphire
EmeraldMachopMachop
FireRedMachopMachopMachopMachop
LeafGreen
GoldMachopMachopMachopMachop
Silver
CrystalMachopMachopMachopMachop
RedMachopMachop
Blue
YellowMachopMachop

Flavor Text Flavortext

Black 2Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
White 2
Black
White
DiamondIt hefts a GRAVELER repeatedly to strengthen its entire body. It uses every type of martial arts.
Pearl
Platinum
HeartGoldAlways brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
SoulSilverIt loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
RubyMACHOP's muscles are special - they never get sore no matter how much they are used in exercise. This Pokemon has sufficient power to hurl a hundred adult humans.
Sapphire
Emerald
FireRedIts whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups.
LeafGreenLoves to build its muscles. It trains in all styles of martial arts to become even stronger.
GoldAlways brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
SilverIt loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
CrystalIt trains by lifting rocks in the mountains. It can even pick up a GRAVELER with ease.
RedLoves to build its muscles. It trains in all styles of martial arts to become even stronger.
Blue
YellowVery powerful in spite of its small size. Its mastery of many types of martial arts makes it very tough.

Other Other

Name Etymology Ma (macho) + chop (karate chop)
065 #065 Alakazam #067 Machoke 067