Magmortar #467
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← #466 Electivire | #468 Togekiss → |
Magmortar #467 - Blast Pokemon
|
type | ||
---|---|---|---|
gender | 75.0% | 25.0% | |
height | 5'3" | 1.6 m | |
weight | 149.9 lb. | 68.0 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #467
|
467
Family
#240 - Magby | #126 - Magmar Lv. 30 | #467 - Magmortar Trade withMagmarizer |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Humanshape | 6,375 |
Moves
Abilities
Flame Body | Has a 30% chance of burning attacking Pokemon on contact. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Thunderpunch | 75 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Ember | 40 | 25 | 100% | Has a 10% chance to burn the target. | ||
1 | Smokescreen | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
1 | Smog | 20 | 20 | 70% | Has a 40% chance to poison the target. | ||
7 | Ember | 40 | 25 | 100% | Has a 10% chance to burn the target. | ||
10 | Smokescreen | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
16 | Faint Attack | 60 | 20 | -- | Never misses. | ||
19 | Fire Spin | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
25 | Confuse Ray | -- | 10 | 100% | Confuses the target. | ||
28 | Fire Punch | 75 | 15 | 100% | Has a 10% chance to burn the target. | ||
37 | Lava Plume | 80 | 15 | 100% | Has a 30% chance to burn the target. | ||
43 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
52 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
58 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
67 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Focus Punch | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM23 | Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM50 | Overheat | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. | ||
TM52 | Focus Blast | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM61 | Will-o-wisp | -- | 15 | 75% | Burns the target. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM6 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM8 | Rock Climb | 90 | 20 | 85% | Has a 20% chance to confuse the target. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Karate Chop | 50 | 25 | 100% | Has an increased chance for a critical hit. | ||
Mega Punch | 80 | 20 | 85% | Inflicts regular damage with no additional effect. | ||
Thunderpunch | 75 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
Barrier | -- | 30 | -- | Raises the user's Defense by two stages. | ||
Mach Punch | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
Belly Drum | -- | 10 | -- | User pays half its max HP to max out its Attack. | ||
Dynamicpunch | 100 | 5 | 50% | Has a 100% chance to confuse the target. | ||
Cross Chop | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
Flare Blitz | 120 | 15 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 75 | 260 - 354 | 260 - 354 | 260 - 354 |
Attack | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Defense | 67 | 125 - 209 | 139 - 233 | 152 - 256 |
Sp. Attack | 125 | 229 - 314 | 255 - 349 | 280 - 383 |
Sp. Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Speed | 83 | 153 - 238 | 171 - 265 | 188 - 291 |
TOTAL | 540 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
199 | 1,000,000 | 30 | 70 | Special Attack: 3 points |
Damage Taken
1x
1x
1x
1x
2x
2x
0.5x
1x
0.5x
0.5x
2x
0.5x
1x
1x
0.5x
1x
1x
0.5x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | When shooting 3,600 degree F fireballs from its arms, its body takes on a whitish hue from the intense heat. |
White 2 | |
Black | |
White | |
Diamond | It blasts fireballs of over 3,600 degrees F from the ends of its arms. It lives in volcanic craters. |
Pearl | It blasts fireballs of over 3,600 degrees F from the ends of its arms. It lives in volcanic craters. |
HeartGold | It blasts fireballs of over 3,600 degrees Fahrenheit out of its arms. Its breath also sears and sizzles. |
SoulSilver |
← #466 Electivire | #468 Togekiss → |