461 #461 Weavile #463 Lickilicky 463

Magnezone Magnezone #462 - Magnet Area Pokemon

Hear Magnezone's Cry
types ElectricSteel
gender Genderless
height 4'11" 1.2 m
weight 396.9 lb. 180.0 kg
National: #462

Family Family

#081 - Magnemite
#082 - Magneton
Lv. 30
#462 - Magnezone
Level up @ Mt. Coronet


Egg Groups Steps to Hatch
Mineral 5,100

Moves Moves


Magnet PullPrevents Steel opponents from fleeing or switching out.
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Level-up Moves

1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1SupersonicNormalNone--2055%Confuses the target.
1ThundershockElectricSpecial4030100%Has a 10% chance to paralyze the target.
1Mirror CoatPsychicSpecial120100%Inflicts twice the damage the user received from the last special hit it took.
1Metal SoundSteelNone--4085%Lowers the target's Special Defense by two stages.
1BarrierPsychicNone--30--Raises the user's Defense by two stages.
6ThundershockElectricSpecial4030100%Has a 10% chance to paralyze the target.
11SupersonicNormalNone--2055%Confuses the target.
14SonicboomNormalSpecial12090%Inflicts 20 points of damage.
17Thunder WaveElectricNone--20100%Paralyzes the target.
22SparkElectricPhysical6520100%Has a 30% chance to paralyze the target.
27Lock-onNormalNone--5--Ensures that the user's next move will hit the target.
30Magnet BombSteelPhysical6020--Never misses.
34ScreechNormalNone--4085%Lowers the target's Defense by two stages.
40DischargeElectricSpecial8015100%Has a 30% chance to paralyze the target.
46Mirror ShotSteelSpecial651085%Has a 30% chance to lower the target's accuracy by one stage.
50Magnet RiseElectricNone--10--User is immune to Ground moves and effects for five turns.
54Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
60Zap CannonElectricSpecial120550%Has a 100% chance to paralyze the target.


TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM34Shock WaveElectricSpecial6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM64ExplosionNormalPhysical2505100%User faints.
TM67RecycleNormalNone--10--User recovers the item it last used up.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM74Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.

Egg Moves


Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
250 - 344250 - 344250 - 344
130 - 215145 - 239159 - 262
211 - 296235 - 329258 - 361
Sp. Attack130
238 - 323265 - 359291 - 394
Sp. Defense90
166 - 251185 - 279203 - 306
112 - 197125 - 219137 - 240

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
211 1,000,000 30 70 Special Attack: 3 points

Images Images


Flavor Text Flavortext

Black 2Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
White 2
DiamondIt evolved from exposure to a special magnetic field. Three units generate magnetism.
PearlIt evolved from exposure to a special magnetic field. Three units generate magnetism.
HeartGoldExposure to a special magnetic field changed MAGNETON's molecular structure, turning it into MAGNEZONE.
461 #461 Weavile #463 Lickilicky 463