489 #489 Phione #491 Darkrai 491

Manaphy Manaphy #490 - Seafaring Pokemon

Manaphy
Hear Manaphy's Cry
type Water
gender Genderless
height 1'0" 0.3 m
weight 3.1 lb. 1.4 kg
generation
National: #490 | Sinnoh: #151

Family Family

General489
#489 - Phione
General490
#490 - Manaphy
Can't Be Evolved To

Breeding

Egg Groups Steps to Hatch
Water 1 | Fairy 2,550

Moves Moves

Abilities

HydrationCures any major status ailment after each turn during rain.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1BubbleWaterSpecial2030100%Has a 10% chance to lower the target's Speed by one stage.
1Tail GlowBugNone--20--Raises the user's Special Attack by three stages.
1Water SportWaterNone--15--All damage from Fire moves is halved until the end of the battle.
9CharmNormalNone--20100%Lowers the target's Attack by two stages.
16SupersonicNormalNone--2055%Confuses the target.
24BubblebeamWaterSpecial6520100%Has a 10% chance to lower the target's Speed by one stage.
31Acid ArmorPoisonNone--40--Raises the user's Defense by two stages.
39WhirlpoolWaterSpecial351585%Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
46Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
54Aqua RingWaterNone--20--Restores 1/16 of the user's max HP each turn.
61DiveWaterPhysical8010100%User dives underwater, dodging all attacks, and hits next turn.
69Rain DanceWaterNone--5--Changes the weather to rain for five turns.
76Heart SwapPsychicNone--10--User and target swap stat changes.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM89U-turnBugPhysical7020100%User must switch out after attacking.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM5WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.
HM6DiveWaterPhysical8010100%User dives underwater, dodging all attacks, and hits next turn.

Egg Moves

MoveTypeClassPow.PPAcc.Effect

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP100
Statbar
310 - 404310 - 404310 - 404
Attack100
Statbar
184 - 269205 - 299225 - 328
Defense100
Statbar
184 - 269205 - 299225 - 328
Sp. Attack100
Statbar
184 - 269205 - 299225 - 328
Sp. Defense100
Statbar
184 - 269205 - 299225 - 328
Speed100
Statbar
184 - 269205 - 299225 - 328
TOTAL 600
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
215 1,250,000 3 70 HP: 3 points

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 2x
Electric 2x
Psychic 1x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackManaphyManaphyManaphyManaphy
White
DiamondManaphyManaphyManaphyManaphy
Pearl
PlatinumManaphyManaphyManaphyManaphy
HeartGoldManaphyManaphyManaphyManaphy
SoulSilver

Flavor Text Flavortext

Black 2It is born with a wondrous power that lets it bond with any kind of Pokemon.
White 2
Black
White
DiamondBorn on a cold seafloor, it will swim great distances to return to its birthplace.
PearlWater makes up 80% of its body. This Pokemon is easily affected by its environment.
HeartGoldIt starts its life with a wondrous power that permits it to bond with any kind of Pokemon.
SoulSilver
489 #489 Phione #491 Darkrai 491