Mankey #056
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← ![]() | #057 Primeape ![]() |
Mankey
#056
- Pig Monkey Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 2'8" | 0.5 m | |
weight | 61.7 lb. | 28.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #056 | Johto: #134
|
056
Locations
Moves
Abilities
Vital Spirit | Prevents sleep. |
Anger Point | Raises Attack to the maximum of six stages upon receiving a critical hit. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | ![]() | ![]() | 40 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
9 | Low Kick | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
15 | Karate Chop | ![]() | ![]() | 50 | 25 | 100% | Has an increased chance for a critical hit. |
21 | Fury Swipes | ![]() | ![]() | 18 | 15 | 80% | Hits 2-5 times in one turn. |
27 | Focus Energy | ![]() | ![]() | -- | 30 | -- | Increases the user's chance to score a critical hit. |
33 | Seismic Toss | ![]() | ![]() | 1 | 20 | 100% | Inflicts damage equal to the user's level. |
39 | Thrash | ![]() | ![]() | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
45 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Mega Punch | ![]() | ![]() | 80 | 20 | 85% | Inflicts regular damage with no additional effect. |
TM5 | Mega Kick | ![]() | ![]() | 120 | 5 | 75% | Inflicts regular damage with no additional effect. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM8 | Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
TM9 | Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
TM10 | Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
TM16 | Pay Day | ![]() | ![]() | 40 | 20 | 100% | Scatters money on the ground worth five times the user's level. |
TM17 | Submission | ![]() | ![]() | 80 | 25 | 80% | User receives 1/4 the damage it inflicts in recoil. |
TM18 | Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
TM19 | Seismic Toss | ![]() | ![]() | 1 | 20 | 100% | Inflicts damage equal to the user's level. |
TM20 | Rage | ![]() | ![]() | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM31 | Mimic | ![]() | ![]() | -- | 10 | -- | Copies the target's last used move. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM34 | Bide | ![]() | ![]() | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. |
TM35 | Metronome | ![]() | ![]() | -- | 10 | -- | Randomly selects and uses any move in the game. |
TM39 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM40 | Skull Bash | ![]() | ![]() | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM48 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM50 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 40 | 190 - 284 | 190 - 284 | 190 - 284 |
Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Sp. Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Speed | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
TOTAL | 305 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
74 | 1,000,000 | 190 | 70 | Attack: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason. |
White 2 | |
Black | |
White | |
Diamond | It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason. |
Pearl | |
Platinum | |
HeartGold | It is extremely ill-tempered. Groups of them will attack any handy target for no reason. |
SoulSilver | It's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes. |
Ruby | When MANKEY starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry.However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath. |
Sapphire | |
Emerald | |
FireRed | Light and agile on its feet, and ferocious in temperament. When angered, it flies into an uncontrollable frenzy. |
LeafGreen | Extremely quick to anger. It could be docile one moment, then thrashing away the next instant. |
Gold | It is extremely ill-tempered. Groups of themwill attack any handy target for no reason. |
Silver | It's unsafe to approach if it gets violently enragedfor no reason and can't distinguish friends from foes. |
Crystal | It lives in groups in the treetops. If it loses sightof its group, it becomes infuriated by its loneliness. |
Red | Extremely quick to anger. It could be docile onemoment then thrashing away the next instant. |
Blue | |
Yellow | An agile Pokemon that lives in trees. It angerseasily and will not hesitate to attack anything. |
Other
Name Etymology | As in monkey |
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← ![]() | #057 Primeape ![]() |