Mareep #179
Sections
More Pokemon
← #178 Xatu | #180 Flaaffy → |
Mareep #179 - Wool Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 2'0" | 0.6 m | |
weight | 17.2 lb. | 7.8 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #179 | Johto: #053
|
179
Family
#179 - Mareep | #180 - Flaaffy Lv. 15 | #181 - Ampharos Lv. 30 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Ground | 5,100 |
Locations
Where to catch Mareep in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Valley Windworks | 7-9 | Walking in tall grass or a cave | 22% |
Where to catch Mareep in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Valley Windworks | 10-12 | Walking in tall grass or a cave | 22% |
Moves
Abilities
Static | Has a 30% chance of paralyzing attacking Pokemon on contact. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
5 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
10 | Thundershock | 40 | 30 | 100% | Has a 10% chance to paralyze the target. | ||
14 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
19 | Cotton Spore | -- | 40 | 100% | Lowers the target's Speed by two stages. | ||
23 | Charge | -- | 20 | -- | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | ||
28 | Discharge | 80 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
32 | Signal Beam | 75 | 15 | 100% | Has a 10% chance to confuse the target. | ||
37 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
41 | Power Gem | 70 | 20 | 100% | Inflicts regular damage with no additional effect. | ||
46 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM23 | Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Shock Wave | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Sand-attack | -- | 15 | 100% | Lowers the target's accuracy by one stage. | ||
Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
Flatter | -- | 15 | 100% | Raises the target's Special Attack by one stage and confuses the target. | ||
Charge | -- | 20 | -- | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | ||
Odor Sleuth | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 |
Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Speed | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
TOTAL | 280 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
59 | 1,059,860 | 235 | 70 | Special Attack: 1 point |
Damage Taken
1x
1x
0.5x
1x
2x
1x
1x
1x
0.5x
1x
1x
1x
0.5x
1x
1x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | When cold weather increases static electricity, its wool doubles in size and the tip of its tail glows slightly. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. |
SoulSilver | Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week. |
Ruby | MAREEP's fluffy coat of wool rubs together and builds a static charge. The more static electricity is charged,the more brightly the lightbulb at the tip of its tail grows. |
Sapphire | |
Emerald | |
FireRed | Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week. |
LeafGreen | If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. |
Gold | If static electricity builds in its body, itsfleece doubles in volume. Touching it will shock you. |
Silver | Its fleece grows continually. In the summer, thefleece is fully shed, but it grows back in a week. |
Crystal | It stores lots of air in its soft fur, allowing itto stay cool in summer and warm in winter. |
Other
Name Etymology | Mary + sheep |
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← #178 Xatu | #180 Flaaffy → |