Natu #177
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← #176 Togetic | #178 Xatu → |
Natu #177 - Tiny Bird Pokemon
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types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'8" | 0.2 m | |
weight | 4.4 lb. | 2.0 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #177 | Johto: #159 | Hoenn: #162
|
177
Moves
Abilities
Synchronize | Copies burns, paralysis, and poison received onto the Pokemon that inflicted them. |
Early Bird | Halves the duration of sleep. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
6 | Night Shade | 1 | 15 | 100% | Inflicts damage equal to the user's level. | ||
9 | Teleport | -- | 20 | -- | Immediately ends wild battles. No effect otherwise. | ||
12 | Lucky Chant | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. | ||
17 | Miracle Eye | -- | 40 | -- | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. | ||
20 | Me First | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. | ||
23 | Confuse Ray | -- | 10 | 100% | Confuses the target. | ||
28 | Wish | -- | 10 | -- | User will recover half its max HP at the end of the next turn. | ||
33 | Psycho Shift | -- | 10 | 90% | Transfers the user's major status effect to the target. | ||
36 | Future Sight | 100 | 10 | 100% | Hits the target two turns later. | ||
39 | Stored Power | 20 | 10 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||
44 | Ominous Wind | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
47 | Power Swap | -- | 10 | -- | User swaps Attack and Special Attack changes with the target. | ||
47 | Guard Swap | -- | 10 | -- | User swaps Defense and Special Defense changes with the target. | ||
50 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Psyshock | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | ||
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM19 | Roost | -- | 10 | -- | Heals the user by half its max HP. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM51 | Steel Wing | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM92 | Trick Room | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. | ||
TM99 | Dazzling Gleam | 80 | 10 | 100% | Inflicts regular damage with no additional effect. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Drill Peck | 80 | 20 | 100% | Inflicts regular damage with no additional effect. | ||
Quick Attack | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
Haze | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. | ||
Faint Attack | 60 | 20 | -- | Never misses. | ||
Steel Wing | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. | ||
Skill Swap | -- | 10 | -- | User and target swap abilities. | ||
Refresh | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. | ||
Featherdance | -- | 15 | 100% | Lowers the target's Attack by two stages. | ||
Roost | -- | 10 | -- | Heals the user by half its max HP. | ||
Sucker Punch | 80 | 5 | 100% | Only works if the target is about to use a damaging move. | ||
Zen Headbutt | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | ||
Synchronoise | 70 | 15 | 100% | Hits any Pokemon that shares a type with the user. | ||
Simple Beam | -- | 15 | 100% | Changes the target's ability to Simple. | ||
Ally Switch | -- | 15 | -- | User switches places with the friendly Pokemon opposite it. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 40 | 190 - 284 | 190 - 284 | 190 - 284 |
Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Sp. Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Speed | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
TOTAL | 320 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
73 | 1,000,000 | 190 | 70 | Special Attack: 1 point |
Damage Taken
1x
0.25x
1x
1x
0x
2x
1x
2x
1x
1x
1x
0.5x
2x
0.5x
2x
1x
2x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | Because its wings aren't yet fully grown, it has to hop to get around. It is always staring at something. |
SoulSilver | It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots. |
Ruby | NATU cannot fly because its wings are not yet fully grown. If your eyes meet with this Pokemon's eyes, it will stareback intently at you. But if you move even slightly, it will hop away to safety. |
Sapphire | |
Emerald | |
FireRed | It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots. |
LeafGreen | Because its wings aren't yet fully grown, it has to hop to get around. It is always staring at something. |
Gold | Because its wings aren't yet fully grown, it has tohop to get around. It is always staring at something. |
Silver | It usually forages for food on the ground but may, onrare occasions, hop onto branches to peck at shoots. |
Crystal | It is extremely good at climbing tree trunks andlikes to eat the new sprouts on the trees. |
Other
Name Etymology | Shortened natural |
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← #176 Togetic | #178 Xatu → |