Exeggcute #102
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← #101 Electrode | #103 Exeggutor → |
Exeggcute #102 - Egg Pokemon
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types | ||
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gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 5.5 lb. | 2.5 kg | |
generation |
1st (Red, Blue, Yellow) National: #102 | Johto: #104
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102
Moves
Abilities
Chlorophyll | Doubles Speed during strong sunlight. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
1 | Barrage | 15 | 20 | 85% | Hits 2-5 times in one turn. | ||
1 | Uproar | 90 | 10 | 100% | Forced to use this move for several turns. Pokemon cannot fall asleep in that time. | ||
7 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
11 | Leech Seed | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. | ||
17 | Bullet Seed | 25 | 30 | 100% | Hits 2-5 times in one turn. | ||
19 | Stun Spore | -- | 30 | 75% | Paralyzes the target. | ||
21 | Poisonpowder | -- | 35 | 75% | Poisons the target. | ||
23 | Sleep Powder | -- | 15 | 75% | Puts the target to sleep. | ||
27 | Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
33 | Worry Seed | -- | 10 | 100% | Changes the target's ability to Insomnia. | ||
37 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
43 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
47 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Bullet Seed | 25 | 30 | 100% | Hits 2-5 times in one turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM19 | Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Skill Swap | -- | 10 | -- | User and target swap abilities. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM64 | Explosion | 250 | 5 | 100% | User faints. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM92 | Trick Room | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Synthesis | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
Moonlight | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
Ancientpower | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
Ingrain | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
Lucky Chant | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. | ||
Power Swap | -- | 10 | -- | User swaps Attack and Special Attack changes with the target. | ||
Leaf Storm | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Attack | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Speed | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
TOTAL | 325 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
98 | 1,250,000 | 90 | 70 | Defense: 1 point |
Damage Taken
1x
0.5x
2x
2x
0.5x
1x
4x
2x
1x
2x
0.5x
0.5x
0.5x
0.5x
2x
1x
2x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | Its six eggs converse using telepathy. They can quickly gather if they become separated. |
White 2 | |
Black | |
White | |
Diamond | Its six eggs converse using telepathy. They can quickly gather if they become separated. |
Pearl | |
Platinum | |
HeartGold | Their shells are very durable. Even if they crack, they can survive without spilling their contents. |
SoulSilver | Using telepathy only they can employ, they always form a cluster of six EXEGGCUTE. |
Ruby | This Pokemon consists of six eggs that form a closely knit cluster. The six eggs attract each other and spin around.When cracks increasingly appear on the eggs, EXEGGCUTE is close to evolution. |
Sapphire | |
Emerald | |
FireRed | Even though it appears to be eggs of some sort, it was discovered to be a life- form more like plant seeds. |
LeafGreen | It is often mistaken for eggs. When disturbed, they quickly gather and attack in swarms. |
Gold | The shell is very durable. Even if it cracks, it cansurvive without spilling the contents. |
Silver | Using telepathy only they can receive, theyalways form a cluster of six EXEGGCUTE. |
Crystal | If even one is separated from the group, the energybond between the six will make them rejoin instantly. |
Red | Often mistaken for eggs. When disturbed,they quickly gather and attack in swarms. |
Blue | |
Yellow | The heads attract each other and spin around.There must be 6 heads for it to maintain balance. |
Other
Name Etymology | Ex (as in execute) + egg + cute (as in execute) |
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← #101 Electrode | #103 Exeggutor → |