← #163 Hoothoot | #165 Ledyba → |
Noctowl #164 - Owl Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 5'3" | 1.6 m | |
weight | 90.0 lb. | 40.8 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #164 | Johto: #016 | Sinnoh: #107
|
164
Moves
Abilities
Insomnia | Prevents sleep. |
Keen Eye | Protects against accuracy drops. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
1 | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Foresight | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
6 | Foresight | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
11 | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
16 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
25 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
33 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
41 | Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
57 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Snore | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM20 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM31 | Mud-slap | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM35 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM39 | Swift | 60 | 20 | -- | Never misses. | ||
TM42 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM43 | Detect | -- | 5 | -- | Prevents any moves from hitting the user this turn. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM47 | Steel Wing | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. | ||
TM50 | Nightmare | -- | 15 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. | ||
HM2 | Fly | 90 | 15 | 95% | User flies high into the air, dodging all attacks, and hits next turn. | ||
HM5 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Wing Attack | 60 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
Whirlwind | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
Supersonic | -- | 20 | 55% | Confuses the target. | ||
Mirror Move | -- | 20 | -- | Uses the target's last used move. | ||
Sky Attack | 140 | 5 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | ||
Faint Attack | 60 | 20 | -- | Never misses. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 100 | 310 - 404 | 310 - 404 | 310 - 404 |
Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Sp. Attack | 76 | 141 - 225 | 157 - 251 | 172 - 276 |
Sp. Defense | 96 | 177 - 261 | 197 - 291 | 216 - 320 |
Speed | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
TOTAL | 442 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
162 | 1,000,000 | 90 | 70 | HP: 2 points |
Damage Taken
1x
1x
1x
1x
0x
2x
0.5x
0x
1x
1x
1x
0.5x
2x
1x
2x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark. |
SoulSilver | When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. |
Ruby | NOCTOWL never fails at catching prey in darkness. This Pokemon owes its success to its superior vision thatallows it to see in minimal light, and to its soft, supple wings that make no sound in flight. |
Sapphire | |
Emerald | |
FireRed | When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. |
LeafGreen | Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark. |
Gold | Its eyes are specially adapted. They concentrateeven faint light and enable it to see in the dark. |
Silver | When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. |
Crystal | Its extremely soft feathers make no sound in flight.It silently sneaks up on prey without being detected. |
Other
Name Etymology | Noct (nocturnal) + owl |
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← #163 Hoothoot | #165 Ledyba → |