Noctowl #164
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← #163 Hoothoot | #165 Ledyba → |
Noctowl #164 - Owl Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 5'3" | 1.6 m | |
weight | 90.0 lb. | 40.8 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #164 | Johto: #016 | Sinnoh: #107
|
164
Locations
Where to catch Noctowl in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Abundant Shrine | 48-50 | Walking in tall grass or a cave | 15% |
Abundant Shrine | 58-60 | Walking in dark grass | 15% |
Where to catch Noctowl in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Nature Sanctuary | 58 | Walking in tall grass or a cave | 10% |
Nature Sanctuary | 66 | Walking in dark grass | 10% |
Moves
Abilities
Insomnia | Prevents sleep. |
Keen Eye | Protects against accuracy drops. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
1 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
1 | Sky Attack | 140 | 5 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | ||
1 | Foresight | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
5 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
9 | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
13 | Uproar | 90 | 10 | 100% | Forced to use this move for several turns. Pokemon cannot fall asleep in that time. | ||
17 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
22 | Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
27 | Echoed Voice | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. | ||
32 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
37 | Air Slash | 75 | 20 | 95% | Has a 30% chance to make the target flinch. | ||
42 | Zen Headbutt | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | ||
47 | Synchronoise | 70 | 15 | 100% | Hits any Pokemon that shares a type with the user. | ||
52 | Extrasensory | 80 | 30 | 100% | Has a 10% chance to make the target flinch. | ||
57 | Psycho Shift | -- | 10 | 90% | Transfers the user's major status effect to the target. | ||
62 | Roost | -- | 10 | -- | Heals the user by half its max HP. | ||
67 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM49 | Echoed Voice | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM83 | Work Up | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Pluck | 60 | 20 | 100% | If target has a berry, inflicts double damage and uses the berry. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM2 | Fly | 90 | 15 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Wing Attack | 60 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
Whirlwind | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
Supersonic | -- | 20 | 55% | Confuses the target. | ||
Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
Night Shade | 1 | 15 | 100% | Inflicts damage equal to the user's level. | ||
Mirror Move | -- | 20 | -- | Uses the target's last used move. | ||
Sky Attack | 140 | 5 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | ||
Faint Attack | 60 | 20 | -- | Never misses. | ||
Featherdance | -- | 15 | 100% | Lowers the target's Attack by two stages. | ||
Defog | -- | 15 | -- | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 100 | 310 - 404 | 310 - 404 | 310 - 404 |
Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Sp. Attack | 76 | 141 - 225 | 157 - 251 | 172 - 276 |
Sp. Defense | 96 | 177 - 261 | 197 - 291 | 216 - 320 |
Speed | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
TOTAL | 442 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
162 | 1,000,000 | 90 | 70 | HP: 2 points |
Damage Taken
1x
1x
1x
1x
0x
2x
0.5x
0x
1x
1x
1x
0.5x
2x
1x
2x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark. |
SoulSilver | When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. |
Ruby | NOCTOWL never fails at catching prey in darkness. This Pokemon owes its success to its superior vision thatallows it to see in minimal light, and to its soft, supple wings that make no sound in flight. |
Sapphire | |
Emerald | |
FireRed | When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. |
LeafGreen | Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark. |
Gold | Its eyes are specially adapted. They concentrateeven faint light and enable it to see in the dark. |
Silver | When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. |
Crystal | Its extremely soft feathers make no sound in flight.It silently sneaks up on prey without being detected. |
Other
Name Etymology | Noct (nocturnal) + owl |
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← #163 Hoothoot | #165 Ledyba → |