← #273 Seedot | #275 Shiftry → |
Nuzleaf #274 - Wily Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'3" | 1.0 m | |
weight | 61.7 lb. | 28.0 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #274 | Hoenn: #023
|
274
Family
#273 - Seedot | #274 - Nuzleaf Lv. 14 | #275 - Shiftry Leaf Stone |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Ground | Plant | 3,825 |
Locations
Where to catch Nuzleaf in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Nature Sanctuary | 56-57 | Walking in tall grass or a cave | 30% |
Nature Sanctuary | 64-65 | Walking in dark grass | 30% |
Moves
Abilities
Chlorophyll | Doubles Speed during strong sunlight. |
Early Bird | Halves the duration of sleep. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Pound | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Razor Leaf | 55 | 25 | 95% | Has an increased chance for a critical hit. | ||
3 | Harden | -- | 30 | -- | Raises the user's Defense by one stage. | ||
7 | Growth | -- | 40 | -- | Raises the user's Attack and Special Attack by one stage. | ||
13 | Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
19 | Fake Out | 40 | 10 | 100% | Can only be used as the first move after the user enters battle. Causes the target to flinch. | ||
25 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
31 | Faint Attack | 60 | 20 | -- | Never misses. | ||
37 | Razor Wind | 80 | 10 | 100% | Requires a turn to charge before attacking. | ||
43 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
49 | Extrasensory | 80 | 30 | 100% | Has a 10% chance to make the target flinch. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM47 | Low Sweep | 60 | 20 | 100% | Lowers the target's Speed by one stage. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM63 | Embargo | -- | 15 | 100% | Target cannot use held items. | ||
TM64 | Explosion | 250 | 5 | 100% | User faints. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM95 | Snarl | 55 | 15 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Razor Wind | 80 | 10 | 100% | Requires a turn to charge before attacking. | ||
Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
Leech Seed | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. | ||
Quick Attack | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
Amnesia | -- | 20 | -- | Raises the user's Special Defense by two stages. | ||
Beat Up | 1 | 10 | 100% | Hits once for every conscious Pokemon the trainer has. | ||
Bullet Seed | 25 | 30 | 100% | Hits 2-5 times in one turn. | ||
Power Swap | -- | 10 | -- | User swaps Attack and Special Attack changes with the target. | ||
Worry Seed | -- | 10 | 100% | Changes the target's ability to Insomnia. | ||
Nasty Plot | -- | 20 | -- | Raises the user's Special Attack by two stages. | ||
Defog | -- | 15 | -- | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | ||
Foul Play | 95 | 15 | 100% | Calculates damage with the target's attacking stat. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Attack | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Sp. Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
TOTAL | 340 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
141 | 1,059,860 | 120 | 70 | Attack: 2 points |
Damage Taken
1x
2x
2x
2x
0.5x
1x
4x
0.5x
1x
2x
0.5x
0.5x
0.5x
0x
2x
1x
0.5x
2x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald |
Flavortext
Black 2 | The sound of its grass flute makes its listeners uneasy. It lives deep in forests. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It lives deep in forests. With the leaf on its head, it makes a flute whose song makes listeners uneasy. |
SoulSilver | |
Ruby | NUZLEAF live in densely overgrown forests. They occasionally venture out of the forest to startle people.This Pokemon dislikes having its long nose pinched. |
Sapphire | This Pokemon pulls out the leaf on its head and makes a flute with it. The sound of NUZLEAF's flute strikesfear and uncertainty in the hearts of people lost in a forest. |
Emerald | A forest-dwelling Pokemon that is skilled at climbing trees. Its long and pointed nose is its weak point. It loses power if the nose is gripped. |
FireRed | They live in holes bored in large trees. The sound of NUZLEAF's grass flute fills listeners with dread. |
LeafGreen |
Other
Name Etymology | Nuzzle + leaf |
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← #273 Seedot | #275 Shiftry → |