223 #223 Remoraid #225 Delibird 225

Octillery Octillery #224 - Jet Pokemon

Octillery
Hear Octillery's Cry
type Water
gender 50.0% Male50.0% Female
height 3'11" 0.9 m
weight 62.8 lb. 28.5 kg
generation
National: #224 | Johto: #173 | Sinnoh: #133

Family Family

General223
#223 - Remoraid
Level224
#224 - Octillery
Lv. 25

Breeding

Egg Groups Steps to Hatch
Water 1 | Water 2 5,100

224 Locations

Where to catch Octillery in Pokemon Black and White

AreaLevelsMethodRarity
Undella Bay35-70Fishing in dark spots15%
Undella Town35-70Fishing in dark spots15%

Where to catch Octillery in Pokemon Black 2 and White 2

AreaLevelsMethodRarity
Undella Bay50-70Fishing in dark spots5%
Route 2150-70Fishing in dark spots5%

Moves Moves

Abilities

Suction CupsPrevents being forced out of battle by other Pokemon's moves.
SniperStrengthens critical hits to inflict 3× damage rather than 2×.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
1PsybeamPsychicSpecial6520100%Has a 10% chance to confuse the target.
1Aurora BeamIceSpecial6520100%Has a 10% chance to lower the target's Attack by one stage.
1ConstrictNormalPhysical1035100%Has a 10% chance to lower the target's Speed by one stage.
1Rock BlastRockPhysical251090%Hits 2-5 times in one turn.
1Gunk ShotPoisonPhysical120570%Has a 30% chance to poison the target.
6ConstrictNormalPhysical1035100%Has a 10% chance to lower the target's Speed by one stage.
10PsybeamPsychicSpecial6520100%Has a 10% chance to confuse the target.
14Aurora BeamIceSpecial6520100%Has a 10% chance to lower the target's Attack by one stage.
18BubblebeamWaterSpecial6520100%Has a 10% chance to lower the target's Speed by one stage.
22Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
25OctazookaWaterSpecial651085%Has a 50% chance to lower the target's accuracy by one stage.
28Wring OutNormalSpecial15100%Power increases against targets with more HP remaining, up to a maximum of 110 power.
34Signal BeamBugSpecial7515100%Has a 10% chance to confuse the target.
40Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
46Bullet SeedGrassPhysical2530100%Hits 2-5 times in one turn.
52Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.
58Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
64SoakWaterNone--20100%Changes the target's type to Water.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Smack DownRockPhysical5015100%Removes any immunity to Ground damage.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34Sludge WavePoisonSpecial9510100%Has a 10% chance to poison the target.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM59IncinerateFireSpecial3015100%Destroys the target's held berry.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM5WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.
HM6DiveWaterPhysical8010100%User dives underwater, dodging all attacks, and hits next turn.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
SupersonicNormalNone--2055%Confuses the target.
Aurora BeamIceSpecial6520100%Has a 10% chance to lower the target's Attack by one stage.
ScreechNormalNone--4085%Lowers the target's Defense by two stages.
HazeIceNone--30--Resets all Pokemon's stats, accuracy, and evasion.
SwiftNormalSpecial6020--Never misses.
SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
FlailNormalPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
OctazookaWaterSpecial651085%Has a 50% chance to lower the target's accuracy by one stage.
Water SpoutWaterSpecial1505100%Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Mud ShotGroundSpecial551595%Has a 100% chance to lower the target's Speed by one stage.
Rock BlastRockPhysical251090%Hits 2-5 times in one turn.
Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
Acid SprayPoisonSpecial4020100%Lowers the target's Special Defense by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP75
Statbar
260 - 354260 - 354260 - 354
Attack105
Statbar
193 - 278215 - 309236 - 339
Defense75
Statbar
139 - 224155 - 249170 - 273
Sp. Attack105
Statbar
193 - 278215 - 309236 - 339
Sp. Defense75
Statbar
139 - 224155 - 249170 - 273
Speed45
Statbar
85 - 17095 - 189104 - 207
TOTAL 480
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
164 1,000,000 75 70 Attack: 1 point
Special Attack: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 2x
Electric 2x
Psychic 1x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackOctilleryOctilleryOctilleryOctillery
White
DiamondOctilleryOctilleryOctilleryOctillery
Pearl
PlatinumOctilleryOctilleryOctilleryOctillery
HeartGoldOctilleryOctilleryOctilleryOctillery
SoulSilver
RubyOctilleryOctilleryOctilleryOctillery
Sapphire
EmeraldOctilleryOctillery
GoldOctilleryOctilleryOctilleryOctillery
Silver
CrystalOctilleryOctilleryOctilleryOctillery

Flavor Text Flavortext

Black 2It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIt traps foes with the suction cups on its tentacles, then smashes them with its rock-hard head.
SoulSilverIt instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow OCTILLERY.
RubyOCTILLERY grabs onto its foe using its tentacles. This Pokemon tries to immobilize it before delivering the finishing blow. If the foe turns out to be too strong, OCTILLERY spews ink to escape.
Sapphire
Emerald
FireRedIt instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow OCTILLERY.
LeafGreenIt traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head.
GoldIt traps enemies with its suction- cupped tentacles then smashes them with its rock-hard head.
SilverIt instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow OCTILLERY.
CrystalIts instinct is to bury itself in holes. It often steals the nesting holes of others to sleep in them.

Other Other

Name Etymology Octopus + artillery
223 #223 Remoraid #225 Delibird 225