Oddish #043
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← ![]() | #044 Gloom ![]() |
Oddish
#043
- Weed Pokemon
![]() ![]() |
types | ![]() | ![]() |
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 2'8" | 0.5 m | |
weight | 11.9 lb. | 5.4 kg | |
generation |
1st (Red, Blue, Yellow) National: #043 | Johto: #083 | Hoenn: #088
|
043
Family
Breeding
Egg Groups | Steps to Hatch |
---|---|
Plant | 5,100 |
Locations
Where to catch Oddish in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Route 229 | 20-22 | Walking in tall grass or a cave | 13% |
Sea Route 230 | 18-23 | Walking in tall grass or a cave | 11% |
Where to catch Oddish in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Route 224 | 49 | Walking in tall grass or a cave | 20% |
Sea Route 230 | 47 | Walking in tall grass or a cave | 20% |
Where to catch Oddish in Pokemon HeartGold
Area | Levels | Method | Rarity |
---|---|---|---|
Ilex Forest | 5-6 | Walking in tall grass or a cave | 60% |
Route 5 | 13 | Walking in tall grass or a cave | 60% |
Route 6 | 13 | Walking in tall grass or a cave | 60% |
Route 24 | 10 | Walking in tall grass or a cave | 30% |
Route 25 | 10 | Walking in tall grass or a cave | 30% |
Where to catch Oddish in Pokemon SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Ilex Forest | 5-6 | Walking in tall grass or a cave | 60% |
Route 5 | 13 | Walking in tall grass or a cave | 30% |
Route 6 | 13 | Walking in tall grass or a cave | 30% |
Route 24 | 10 | Walking in tall grass or a cave | 30% |
Route 25 | 10 | Walking in tall grass or a cave | 30% |
Moves
Abilities
Chlorophyll | Doubles Speed during strong sunlight. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Absorb | ![]() | ![]() | 20 | 25 | 100% | Heals the user by half the damage inflicted. |
5 | Sweet Scent | ![]() | ![]() | -- | 20 | 100% | Lowers the target's evasion by one stage. |
9 | Acid | ![]() | ![]() | 40 | 30 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
13 | Poisonpowder | ![]() | ![]() | -- | 35 | 75% | Poisons the target. |
15 | Stun Spore | ![]() | ![]() | -- | 30 | 75% | Paralyzes the target. |
17 | Sleep Powder | ![]() | ![]() | -- | 15 | 75% | Puts the target to sleep. |
21 | Mega Drain | ![]() | ![]() | 40 | 15 | 100% | Heals the user by half the damage inflicted. |
25 | Lucky Chant | ![]() | ![]() | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. |
29 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
33 | Moonlight | ![]() | ![]() | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. |
37 | Giga Drain | ![]() | ![]() | 75 | 10 | 100% | Heals the user by half the damage inflicted. |
41 | Petal Dance | ![]() | ![]() | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM9 | Bullet Seed | ![]() | ![]() | 25 | 30 | 100% | Hits 2-5 times in one turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM19 | Giga Drain | ![]() | ![]() | 75 | 10 | 100% | Heals the user by half the damage inflicted. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
Razor Leaf | ![]() | ![]() | 55 | 25 | 95% | Has an increased chance for a critical hit. |
Flail | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Charm | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack by two stages. |
Synthesis | ![]() | ![]() | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. |
Ingrain | ![]() | ![]() | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
Teeter Dance | ![]() | ![]() | -- | 20 | 100% | Confuses the target. |
Tickle | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 45 | 200 - 294 | 200 - 294 | 200 - 294 |
Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Attack | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Speed | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
TOTAL | 320 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
78 | 1,059,860 | 255 | 70 | Special Attack: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | It often plants its root feet in the ground during the day and sows seeds as it walks about at night. |
White 2 | |
Black | |
White | |
Diamond | It often plants its root feet in the ground during the day and sows seeds as it walks about at night. |
Pearl | |
Platinum | |
HeartGold | Awakened by moonlight, it roams actively at night. In the day, it stays quietly underground. |
SoulSilver | If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds. |
Ruby | During the daytime, ODDISH buries itself in soil to absorb nutrients from the ground using its entire body.The more fertile the soil, the glossier its leaves become. |
Sapphire | |
Emerald | |
FireRed | Its scientific name is “Oddium Wanderus.” At night, it is said to walk nearly 1,000 feet on its two roots. |
LeafGreen | During the day, it keeps its face buried in the ground. At night, it wanders around sowing its seeds. |
Gold | Awakened by moonlight, it roams actively at night.In the day, it stays quietly underground. |
Silver | If exposed to moonlight, it starts to move.It roams far and wide at night to scatter its seeds. |
Crystal | During the day, it stays in the cold underground toavoid the sun. It grows by bathing in moonlight. |
Red | During the day, it keeps its face buried in theground. At night, it wanders around sowing its seeds. |
Blue | |
Yellow | It may be mistaken for a clump of weeds. If you tryto yank it out of the ground, it shrieks horribly. |
Other
Name Etymology | Odd (as in weird) + dish (as in radish) |
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← ![]() | #044 Gloom ![]() |