← #416 Vespiquen | #418 Buizel → |
Pachirisu #417 - Elesquirrel Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 8.6 lb. | 3.9 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #417 | Sinnoh: #055
|
417
Family
#417 - Pachirisu |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Ground | Fairy | 2,550 |
Moves
Abilities
Run Away | Ensures success fleeing from wild battles. |
Pickup | Picks up other Pokemon's used and Flung held items. May also pick up an item after battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
1 | Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
5 | Quick Attack | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
9 | Charm | -- | 20 | 100% | Lowers the target's Attack by two stages. | ||
13 | Spark | 65 | 20 | 100% | Has a 30% chance to paralyze the target. | ||
17 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
19 | Nuzzle | 20 | 20 | 100% | Has a 100% chance to paralyze the target. | ||
21 | Swift | 60 | 20 | -- | Never misses. | ||
25 | Electro Ball | 1 | 10 | 100% | Power is higher when the user has greater Speed than the target, up to a maximum of 150. | ||
29 | Sweet Kiss | -- | 10 | 75% | Confuses the target. | ||
33 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
37 | Super Fang | 1 | 10 | 90% | Inflicts damage equal to half the target's HP. | ||
41 | Discharge | 80 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
45 | Last Resort | 140 | 5 | 100% | Can only be used after all of the user's other moves have been used. | ||
49 | Hyper Fang | 80 | 15 | 90% | Has a 10% chance to make the target flinch. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM49 | Echoed Voice | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM72 | Volt Switch | 70 | 20 | 100% | User must switch out after attacking. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Tail Whip | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
Bite | 60 | 25 | 100% | Has a 30% chance to make the target flinch. | ||
Defense Curl | -- | 40 | -- | Raises user's Defense by one stage. | ||
Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Rollout | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
Flatter | -- | 15 | 100% | Raises the target's Special Attack by one stage and confuses the target. | ||
Follow Me | -- | 20 | -- | Redirects the target's single-target effects to the user for this turn. | ||
Charge | -- | 20 | -- | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | ||
Fake Tears | -- | 20 | 100% | Lowers the target's Special Defense by two stages. | ||
Covet | 60 | 40 | 100% | Takes the target's item. | ||
Bestow | -- | 15 | -- | Gives the user's held item to the target. | ||
Ion Deluge | -- | 25 | -- | Changes all Normal moves to Electric moves for the rest of the turn. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Sp. Defense | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Speed | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
TOTAL | 405 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
120 | 1,000,000 | 200 | 100 | Speed: 1 point |
Damage Taken
1x
1x
0.5x
1x
2x
1x
1x
1x
0.5x
1x
1x
1x
0.5x
1x
1x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity. |
White 2 | |
Black | |
White | |
Diamond | It makes fur balls that crackle with static electricity. It stores them with berries in tree holes. |
Pearl | It makes electricity with pouches in its cheeks and shoots charges from its tail. It lives atop trees. |
HeartGold | It's one of the kinds of Pokemon with electric cheek pouches. It shoots charges from its tail. |
SoulSilver |
← #416 Vespiquen | #418 Buizel → |