Pancham #674
Sections
Generations
- 6th (XY)
More Pokemon
← #673 Gogoat | #675 Pangoro → |
Pancham #674 - Playful Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 2'0" | 0.6 m | |
weight | 17.6 lb. | 8.0 kg | |
generation |
6th (Pokemon X & Y) National: #674
|
674
Family
#674 - Pancham | #675 - Pangoro Lv. 32 with Dark Pokemon in team |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Ground | Humanshape | 6,375 |
Moves
Abilities
Iron Fist | Strengthens punch-based moves to 1.2× their power. |
Mold Breaker | Makes moves ignore targets' abilities if they could hinder or prevent them. |
Scrappy | Lets the Pokemon's Normal and Fighting moves hit Ghost Pokemon. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
7 | Arm Thrust | 15 | 20 | 100% | Hits 2-5 times in one turn. | ||
10 | Work Up | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. | ||
12 | Karate Chop | 50 | 25 | 100% | Has an increased chance for a critical hit. | ||
15 | Comet Punch | 18 | 15 | 85% | Hits 2-5 times in one turn. | ||
20 | Slash | 70 | 20 | 100% | Has an increased chance for a critical hit. | ||
25 | Circle Throw | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. | ||
27 | Vital Throw | 70 | 10 | -- | Never misses. | ||
33 | Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
39 | Crunch | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. | ||
42 | Entrainment | -- | 15 | 100% | Copies the user's ability onto the target. | ||
45 | Parting Shot | -- | 20 | 100% | Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out. | ||
48 | Sky Uppercut | 85 | 15 | 90% | Inflicts regular damage and can hit Bounce and Fly users. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM8 | Bulk Up | -- | 20 | -- | Raises the user's Attack and Defense by one stage. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM47 | Low Sweep | 60 | 20 | 100% | Lowers the target's Speed by one stage. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM49 | Echoed Voice | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. | ||
TM54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM71 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM97 | Dark Pulse | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
TM98 | Power-up Punch | 40 | 20 | 100% | Has a 100% chance to raise the user's Attack by one stage. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Me First | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. | ||
Storm Throw | 40 | 10 | 100% | Always scores a critical hit. | ||
Foul Play | 95 | 15 | 100% | Calculates damage with the target's attacking stat. | ||
Quick Guard | -- | 15 | -- | Prevents any priority moves from hitting friendly Pokemon this turn. | ||
Quash | -- | 15 | 100% | Makes the target act last this turn. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 67 | 244 - 338 | 244 - 338 | 244 - 338 |
Attack | 82 | 152 - 236 | 169 - 263 | 185 - 289 |
Defense | 62 | 116 - 200 | 129 - 223 | 141 - 245 |
Sp. Attack | 46 | 87 - 171 | 97 - 191 | 106 - 210 |
Sp. Defense | 48 | 90 - 175 | 101 - 195 | 111 - 214 |
Speed | 43 | 81 - 166 | 91 - 185 | 100 - 203 |
TOTAL | 348 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
70 | 1,000,000 | 220 | 70 | Attack: 1 point |
Damage Taken
1x
1x
2x
1x
1x
0.5x
0.5x
1x
1x
1x
1x
1x
1x
2x
1x
1x
0.5x
2x
|
Flavortext
← #673 Gogoat | #675 Pangoro → |