Persian #053
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← ![]() | #054 Psyduck ![]() |
Persian
#053
- Classy Cat Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 3'3" | 1.0 m | |
weight | 70.6 lb. | 32.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #053 | Johto: #137
|
053
Locations
Where to catch Persian in Pokemon SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Cerulean Cave (1f) | 38-39 | Walking in tall grass or a cave | 24% |
Route 7 | 19 | Walking in tall grass or a cave | 5% |
Moves
Abilities
Limber | Prevents paralysis. |
Technician | Strengthens moves of 60 base power or less to inflict 1.5× damage. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | ![]() | ![]() | 40 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
1 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
1 | Fake Out | ![]() | ![]() | 40 | 10 | 100% | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
1 | Switcheroo | ![]() | ![]() | -- | 10 | 100% | User and target swap items. |
6 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
9 | Fake Out | ![]() | ![]() | 40 | 10 | 100% | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
14 | Fury Swipes | ![]() | ![]() | 18 | 15 | 80% | Hits 2-5 times in one turn. |
17 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
22 | Faint Attack | ![]() | ![]() | 60 | 20 | -- | Never misses. |
25 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
32 | Power Gem | ![]() | ![]() | 70 | 20 | 100% | Inflicts regular damage with no additional effect. |
37 | Slash | ![]() | ![]() | 70 | 20 | 100% | Has an increased chance for a critical hit. |
44 | Nasty Plot | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack by two stages. |
49 | Assurance | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. |
56 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
61 | Night Slash | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
68 | Feint | ![]() | ![]() | 30 | 10 | 100% | Only works if the target uses Protect or Detect on this turn. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
TM5 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM23 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM34 | Shock Wave | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
TM49 | Snatch | ![]() | ![]() | -- | 10 | -- | Steals the target's move, if it's self-targeted. |
TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM63 | Embargo | ![]() | ![]() | -- | 15 | 100% | Target cannot use held items. |
TM65 | Shadow Claw | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM79 | Dark Pulse | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM89 | U-turn | ![]() | ![]() | 70 | 20 | 100% | User must switch out after attacking. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Tail Whip | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
Hypnosis | ![]() | ![]() | -- | 20 | 60% | Puts the target to sleep. |
Amnesia | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by two stages. |
Flail | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Spite | ![]() | ![]() | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. |
Charm | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack by two stages. |
Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
Assist | ![]() | ![]() | -- | 20 | -- | Randomly selects and uses one of the trainer's other Pokemon's moves. |
Odor Sleuth | ![]() | ![]() | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
Punishment | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
Last Resort | ![]() | ![]() | 140 | 5 | 100% | Can only be used after all of the user's other moves have been used. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 65 | 240 - 334 | 240 - 334 | 240 - 334 |
Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Speed | 115 | 211 - 296 | 235 - 329 | 258 - 361 |
TOTAL | 440 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
148 | 1,000,000 | 90 | 70 | Speed: 2 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | A very haughty Pokemon. Among fans, the size of the jewel in its forehead is a topic of much talk. |
White 2 | |
Black | |
White | |
Diamond | A very haughty Pokemon. Among fans, the size of the jewel in its forehead is a topic of much talk. |
Pearl | |
Platinum | |
HeartGold | Many adore it for its sophisticated air. However, it will lash out and scratch for little reason. |
SoulSilver | Its lithe muscles allow it to walk without making a sound. It attacks in an instant. |
Ruby | PERSIAN has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine whatis in the Pokemon's surrounding vicinity. It becomes docile if grabbed by the whiskers. |
Sapphire | |
Emerald | |
FireRed | Has a vicious temperament. Beware if it raises its tail straight up. It is a signal that it is about to pounce and bite. |
LeafGreen | Although its fur has many admirers, it is tough to raise as a pet because of its fickle meanness. |
Gold | Many adore it for its sophisticated air. However, itwill lash out and scratch for little reason. |
Silver | Its lithe muscles allow it to walk without makinga sound. It attacks in an instant. |
Crystal | Behind its lithe, elegant appearance lies a barbaricside. It will tear apart its prey on a mere whim. |
Red | Although its fur has many admirers, it is tough toraise as a pet because of its fickle meanness. |
Blue | |
Yellow | The gem in its forehead glows on its own! It walkswith all the grace and elegance of a proud queen. |
Other
Name Etymology | As in the Asian domestic cat |
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← ![]() | #054 Psyduck ![]() |