126 #126 Magmar #128 Tauros 128

Pinsir Pinsir #127 - Stag Beetle Pokemon

Pinsir
Hear Pinsir's Cry
type Bug
gender 50.0% Male50.0% Female
height 5'11" 1.5 m
weight 121.3 lb. 55.0 kg
generation
National: #127 | Johto: #112 | Hoenn: #167

Family Family

General127
#127 - Pinsir

Breeding

Egg Groups Steps to Hatch
Bug 6,375

127 Locations

Where to catch Pinsir in Pokemon Blue

AreaLevelsMethodRarity
Safari Zone (Middle)23Walking in tall grass or a cave4%
Safari Zone (Area 1, East)28Walking in tall grass or a cave1%

Where to catch Pinsir in Pokemon Yellow

AreaLevelsMethodRarity
Safari Zone (Area 2, North)15Walking in tall grass or a cave1%
Safari Zone (Area 3, West)25Walking in tall grass or a cave4%

Moves Moves

Abilities

Hyper CutterProtects against opponent-inflicted Attack drops.
Mold BreakerMakes moves ignore targets' abilities if they could hinder or prevent them.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1VicegripNormalPhysical5530100%Inflicts regular damage with no additional effect.
21BindNormalPhysical152085%Prevents the target from fleeing and inflicts damage for 2-5 turns.
25Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
30GuillotineNormalPhysical1530%Causes a one-hit KO.
36Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
43HardenNormalNone--30--Raises the user's Defense by one stage.
49SlashNormalPhysical7020100%Has an increased chance for a critical hit.
54Swords DanceNormalNone--30--Raises the user's Attack by two stages.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM3Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
TM9Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
TM10Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17SubmissionFightingPhysical802580%User receives 1/4 the damage it inflicts in recoil.
TM19Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
TM20RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
TM31MimicNormalNone--10--Copies the target's last used move.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34BideNormalPhysical110--User waits for 2-3 turns, then hits back for twice the damage it took.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM50SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP65
Statbar
240 - 334240 - 334240 - 334
Attack125
Statbar
229 - 314255 - 349280 - 383
Defense100
Statbar
184 - 269205 - 299225 - 328
Sp. Attack55
Statbar
103 - 188115 - 209126 - 229
Sp. Defense70
Statbar
130 - 215145 - 239159 - 262
Speed85
Statbar
157 - 242175 - 269192 - 295
TOTAL 500
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
200 1,250,000 45 70 Attack: 2 points

Damage Taken

Normal 1x
Fighting 0.5x
Flying 2x
Poison 1x
Ground 0.5x
Rock 2x
Bug 1x
Ghost 1x
Steel 1x
Fire 2x
Water 1x
Grass 0.5x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackPinsirPinsirPinsirPinsir
White
DiamondPinsirPinsirPinsirPinsir
Pearl
PlatinumPinsirPinsirPinsirPinsir
HeartGoldPinsirPinsirPinsirPinsir
SoulSilver
RubyPinsirPinsirPinsirPinsir
Sapphire
EmeraldPinsirPinsir
FireRedPinsirPinsirPinsirPinsir
LeafGreen
GoldPinsirPinsirPinsirPinsir
Silver
CrystalPinsirPinsirPinsirPinsir
RedPinsirPinsir
Blue
YellowPinsirPinsir

Flavor Text Flavortext

Black 2It grips prey with its powerful pincers and will not let go until the prey is torn in half.
White 2
Black
White
DiamondIt grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far.
Pearl
Platinum
HeartGoldWith its pincer horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
SoulSilverIt swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
RubyPINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokemon's movements turn sluggish in cold places.
Sapphire
Emerald
FireRedIts two long pincer horns are powerful. Once they grip an enemy, they won't release until the foe is torn.
LeafGreenIf it fails to crush the foe in its pincers, it will swing around and toss the opponent.
GoldWith its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
SilverSwings its long antlers wildly to attack. During cold periods, it hides deep in forests.
CrystalWhen the temperature drops at night, it sleeps on treetops or among roots where it is well hidden.
RedIf it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Blue
YellowGrips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.

Other Other

Name Etymology As in pincer
126 #126 Magmar #128 Tauros 128