126 #126 Magmar #128 Tauros 128

Pinsir Pinsir #127 - Stag Beetle Pokemon

Pinsir
Hear Pinsir's Cry
type Bug
gender 50.0% Male50.0% Female
height 5'11" 1.5 m
weight 121.3 lb. 55.0 kg
generation
National: #127 | Johto: #112 | Hoenn: #167

Family Family

General127
#127 - Pinsir

Breeding

Egg Groups Steps to Hatch
Bug 6,375

Moves Moves

Abilities

Hyper CutterProtects against opponent-inflicted Attack drops.
Mold BreakerMakes moves ignore targets' abilities if they could hinder or prevent them.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1VicegripNormalPhysical5530100%Inflicts regular damage with no additional effect.
7Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
13BindNormalPhysical152085%Prevents the target from fleeing and inflicts damage for 2-5 turns.
19Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
25HardenNormalNone--30--Raises the user's Defense by one stage.
31GuillotineNormalPhysical1530%Causes a one-hit KO.
37SubmissionFightingPhysical802580%User receives 1/4 the damage it inflicts in recoil.
43Swords DanceNormalNone--30--Raises the user's Attack by two stages.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM2HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM20EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM35Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM49Fury CutterBugPhysical202095%Power doubles every turn this move is used in succession after the first, maxing out after five turns.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Fury AttackNormalPhysical152085%Hits 2-5 times in one turn.
FlailNormalPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP65
Statbar
240 - 334240 - 334240 - 334
Attack125
Statbar
229 - 314255 - 349280 - 383
Defense100
Statbar
184 - 269205 - 299225 - 328
Sp. Attack55
Statbar
103 - 188115 - 209126 - 229
Sp. Defense70
Statbar
130 - 215145 - 239159 - 262
Speed85
Statbar
157 - 242175 - 269192 - 295
TOTAL 500
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
200 1,250,000 45 70 Attack: 2 points

Damage Taken

Normal 1x
Fighting 0.5x
Flying 2x
Poison 1x
Ground 0.5x
Rock 2x
Bug 1x
Ghost 1x
Steel 1x
Fire 2x
Water 1x
Grass 0.5x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackPinsirPinsirPinsirPinsir
White
DiamondPinsirPinsirPinsirPinsir
Pearl
PlatinumPinsirPinsirPinsirPinsir
HeartGoldPinsirPinsirPinsirPinsir
SoulSilver
RubyPinsirPinsirPinsirPinsir
Sapphire
EmeraldPinsirPinsir
FireRedPinsirPinsirPinsirPinsir
LeafGreen
GoldPinsirPinsirPinsirPinsir
Silver
CrystalPinsirPinsirPinsirPinsir
RedPinsirPinsir
Blue
YellowPinsirPinsir

Flavor Text Flavortext

Black 2It grips prey with its powerful pincers and will not let go until the prey is torn in half.
White 2
Black
White
DiamondIt grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far.
Pearl
Platinum
HeartGoldWith its pincer horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
SoulSilverIt swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
RubyPINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokemon's movements turn sluggish in cold places.
Sapphire
Emerald
FireRedIts two long pincer horns are powerful. Once they grip an enemy, they won't release until the foe is torn.
LeafGreenIf it fails to crush the foe in its pincers, it will swing around and toss the opponent.
GoldWith its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
SilverSwings its long antlers wildly to attack. During cold periods, it hides deep in forests.
CrystalWhen the temperature drops at night, it sleeps on treetops or among roots where it is well hidden.
RedIf it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Blue
YellowGrips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.

Other Other

Name Etymology As in pincer
126 #126 Magmar #128 Tauros 128