Poliwhirl #061
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← #060 Poliwag | #062 Poliwrath → |
Poliwhirl #061 - Tadpole Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'3" | 1.0 m | |
weight | 44.1 lb. | 20.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #061 | Johto: #073
|
061
Family
#060 - Poliwag | #061 - Poliwhirl Lv. 25 | #062 - Poliwrath Water Stone |
#186 - Politoed Trade withKing's Rock |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Water 1 | 5,100 |
Locations
Where to catch Poliwhirl in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Victory Road (Unknown Area 53) | 35-55 | Fishing with a Super Rod | 15% |
Victory Road (Unknown Area 53) | 35-70 | Fishing in dark spots | 55% |
Victory Road (Unknown Area 58) | 35-55 | Fishing with a Super Rod | 15% |
Victory Road (Unknown Area 58) | 35-70 | Fishing in dark spots | 55% |
Giant Chasm | 35-55 | Fishing with a Super Rod | 15% |
Giant Chasm | 35-70 | Fishing in dark spots | 55% |
Giant Chasm (Forest Cave) | 35-55 | Fishing with a Super Rod | 15% |
Challenger's Cave (B2f) | 35-55 | Fishing with a Super Rod | 15% |
Wellspring Cave | 35-55 | Fishing with a Super Rod | 15% |
Wellspring Cave | 35-60 | Fishing in dark spots | 55% |
Challenger's Cave (B2f) | 35-70 | Fishing in dark spots | 55% |
Giant Chasm (Forest Cave) | 35-70 | Fishing in dark spots | 55% |
Route 6 | 35-70 | Fishing in dark spots | 55% |
Route 6 | 35-55 | Fishing with a Super Rod | 15% |
Where to catch Poliwhirl in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Giant Chasm | 40-70 | Fishing in dark spots | 55% |
Wellspring Cave | 50-60 | Fishing in dark spots | 55% |
Clay Tunnel | 50-60 | Fishing in dark spots | 55% |
Lostlorn Forest | 40-70 | Fishing in dark spots | 55% |
Victory Road (Unknown Area 71) | 40-60 | Fishing in dark spots | 55% |
Victory Road (Unknown Area 73) | 40-70 | Fishing in dark spots | 55% |
Victory Road (Unknown Area 75) | 40-70 | Fishing in dark spots | 55% |
Victory Road (Unknown Area 78) | 40-70 | Fishing in dark spots | 55% |
Relic Passage (Relic Castle Entrance) | 40-70 | Fishing in dark spots | 55% |
Floccesy Ranch (Outer) | 40-70 | Fishing in dark spots | 55% |
Floccesy Ranch (Inner) | 40-70 | Fishing in dark spots | 55% |
Victory Road (Unknown Area 79) | 40-70 | Fishing in dark spots | 55% |
Route 6 | 40-70 | Fishing in dark spots | 55% |
Route 19 | 40-70 | Fishing in dark spots | 55% |
Route 20 | 40-70 | Fishing in dark spots | 55% |
Route 23 | 40-70 | Fishing in dark spots | 55% |
Moves
Abilities
Water Absorb | Absorbs Water moves, healing for 1/4 max HP. |
Damp | Prevents Selfdestruct, Explosion, and Aftermath from working while the Pokemon is in battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
1 | Bubble | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
1 | Water Sport | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. | ||
5 | Bubble | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
8 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
11 | Water Gun | 40 | 25 | 100% | Inflicts regular damage with no additional effect. | ||
15 | Doubleslap | 15 | 10 | 85% | Hits 2-5 times in one turn. | ||
18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
21 | Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
27 | Bubblebeam | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
32 | Mud Shot | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||
37 | Belly Drum | -- | 10 | -- | User pays half its max HP to max out its Attack. | ||
43 | Wake-up Slap | 60 | 10 | 100% | If the target is asleep, has double power and wakes it up. | ||
48 | Hydro Pump | 120 | 5 | 80% | Inflicts regular damage with no additional effect. | ||
53 | Mud Bomb | 65 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM7 | Hail | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM55 | Scald | 80 | 15 | 100% | Has a 30% chance to burn the target. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM5 | Waterfall | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
HM6 | Dive | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Mist | -- | 30 | -- | Protects the user's stats from being changed by enemy moves. | ||
Bubblebeam | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
Haze | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. | ||
Splash | -- | 40 | -- | Does nothing. | ||
Mind Reader | -- | 5 | -- | Ensures that the user's next move will hit the target. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Encore | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
Endeavor | 1 | 5 | 100% | Lowers the target's HP to equal the user's. | ||
Refresh | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. | ||
Ice Ball | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
Mud Shot | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||
Water Sport | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. | ||
Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 65 | 240 - 334 | 240 - 334 | 240 - 334 |
Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Speed | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
TOTAL | 385 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
131 | 1,059,860 | 120 | 70 | Speed: 2 points |
Damage Taken
1x
1x
1x
1x
1x
1x
1x
1x
0.5x
0.5x
0.5x
2x
2x
1x
0.5x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | The spiral pattern on its belly subtly undulates. Staring at it gradually causes drowsiness. |
White 2 | |
Black | |
White | |
Diamond | The spiral pattern on its belly subtly undulates. Staring at it gradually causes drowsiness. |
Pearl | |
Platinum | |
HeartGold | The swirl on its belly subtly undulates. Staring at it may gradually cause drowsiness. |
SoulSilver | The skin on most of its body is moist. However, the skin on its belly spiral feels smooth. |
Ruby | The surface of POLIWHIRL's body is always wet and slick with an oily fluid. Because of this greasy covering, it caneasily slip and slide out of the clutches of any enemy in battle. |
Sapphire | |
Emerald | |
FireRed | Its two legs are well developed. Even though it can live on the ground, it prefers living in water. |
LeafGreen | It can live in or out of water. When out of water, it constantly sweats to keep its body slimy. |
Gold | The swirl on its belly subtly undulates. Staringat it may gradually cause drowsiness. |
Silver | The skin on most of its body is moist. However,the skin on its belly spiral feels smooth. |
Crystal | Though it is skilled at walking, it prefers tolive underwater where there is less danger. |
Red | Capable of living in or out of water. When outof water, it sweats to keep its body slimy. |
Blue | |
Yellow | Under attack, it uses its belly spiral to put thefoe to sleep. It then makes its escape. |
Other
Name Etymology | Poli (as in a polliwog, a toad) + whirl (as in the whirls on the stomach) |
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← #060 Poliwag | #062 Poliwrath → |