Poliwrath #062
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← #061 Poliwhirl | #063 Abra → |
Poliwrath #062 - Tadpole Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 4'3" | 1.3 m | |
weight | 119.1 lb. | 54.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #062 | Johto: #074
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062
Family
#060 - Poliwag | #061 - Poliwhirl Lv. 25 | #062 - Poliwrath Water Stone |
#186 - Politoed Trade withKing's Rock |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Water 1 | 5,100 |
Locations
Where to catch Poliwrath in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Victory Road (Unknown Area 53) | 45-70 | Fishing in dark spots | 5% |
Victory Road (Unknown Area 58) | 45-70 | Fishing in dark spots | 5% |
Giant Chasm | 45-70 | Fishing in dark spots | 5% |
Giant Chasm (Forest Cave) | 45-70 | Fishing in dark spots | 5% |
Wellspring Cave | 35-60 | Fishing in dark spots | 5% |
Challenger's Cave (B2f) | 45-70 | Fishing in dark spots | 5% |
Where to catch Poliwrath in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Giant Chasm | 50-70 | Fishing in dark spots | 5% |
Wellspring Cave | 60 | Fishing in dark spots | 5% |
Victory Road (Unknown Area 71) | 50-60 | Fishing in dark spots | 5% |
Victory Road (Unknown Area 75) | 50-70 | Fishing in dark spots | 5% |
Clay Tunnel | 60 | Fishing in dark spots | 5% |
Relic Passage (Relic Castle Entrance) | 50-70 | Fishing in dark spots | 5% |
Victory Road (Unknown Area 78) | 50-70 | Fishing in dark spots | 5% |
Route 23 | 50-70 | Fishing in dark spots | 5% |
Moves
Abilities
Water Absorb | Absorbs Water moves, healing for 1/4 max HP. |
Damp | Prevents Selfdestruct, Explosion, and Aftermath from working while the Pokemon is in battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Doubleslap | 15 | 10 | 85% | Hits 2-5 times in one turn. | ||
1 | Bubblebeam | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
1 | Submission | 80 | 25 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||
1 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
32 | Dynamicpunch | 100 | 5 | 50% | Has a 100% chance to confuse the target. | ||
43 | Mind Reader | -- | 5 | -- | Ensures that the user's next move will hit the target. | ||
53 | Circle Throw | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM7 | Hail | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | ||
TM8 | Bulk Up | -- | 20 | -- | Raises the user's Attack and Defense by one stage. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM47 | Low Sweep | 60 | 20 | 100% | Lowers the target's Speed by one stage. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM52 | Focus Blast | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM55 | Scald | 80 | 15 | 100% | Has a 30% chance to burn the target. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM83 | Work Up | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM5 | Waterfall | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
HM6 | Dive | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Mist | -- | 30 | -- | Protects the user's stats from being changed by enemy moves. | ||
Bubblebeam | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
Haze | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. | ||
Splash | -- | 40 | -- | Does nothing. | ||
Mind Reader | -- | 5 | -- | Ensures that the user's next move will hit the target. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Encore | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
Endeavor | 1 | 5 | 100% | Lowers the target's HP to equal the user's. | ||
Refresh | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. | ||
Ice Ball | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
Mud Shot | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||
Water Sport | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. | ||
Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 90 | 290 - 384 | 290 - 384 | 290 - 384 |
Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Sp. Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Defense | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Speed | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
TOTAL | 500 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
185 | 1,059,860 | 45 | 70 | Defense: 3 points |
Damage Taken
1x
1x
2x
1x
1x
0.5x
0.5x
1x
0.5x
0.5x
0.5x
2x
2x
2x
0.5x
1x
0.5x
2x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | With its extremely tough muscles, it can keep swimming in the Pacific Ocean without resting. |
White 2 | |
Black | |
White | |
Diamond | With its extremely tough muscles, it can keep swimming in the Pacific Ocean without resting. |
Pearl | |
Platinum | |
HeartGold | This strong and skilled swimmer is even capable of crossing the Pacific Ocean just by kicking. |
SoulSilver | Although an energetic, skilled swimmer that uses all of its muscles, it lives on dry land. |
Ruby | POLIWRATH's highly developed, brawny muscles never grow fatigued, however much it exercises.It is so tirelessly strong, this Pokemon can swim back and forth across the Pacific Ocean without effort. |
Sapphire | |
Emerald | |
FireRed | An adept swimmer, it knows the front crawl, butterfly, and more. It is faster than the best human swimmers. |
LeafGreen | A swimmer adept at both the front crawl and breaststroke. Easily overtakes the best human swimmers. |
Gold | This strong and skilled swimmer is even capable ofcrossing the Pacific Ocean just by kicking. |
Silver | Although an energetic, skilled swimmer that usesall of its muscles, it lives on dry land. |
Crystal | It can use its well-developed arms and legs torun on the surface of the water for a split second. |
Red | An adept swimmer at both the front crawl and breaststroke. Easily overtakes the best human swimmers. |
Blue | |
Yellow | Swims powerfully using all the muscles in itsbody. It can even overtake champion swimmers. |
Other
Name Etymology | Poli (as in a polliwog, a toad) + wrath (wrathful, aggresive) |
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← #061 Poliwhirl | #063 Abra → |