Ponyta #077
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More Pokemon
← #076 Golem | #078 Rapidash → |
Ponyta #077 - Fire Horse Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'3" | 1.0 m | |
weight | 66.2 lb. | 30.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #077 | Johto: #201 | Sinnoh: #090
|
077
Locations
Where to catch Ponyta in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Route 206 | 14-16 | Walking in tall grass or a cave | 71% |
Route 210 (South, Towards Solaceon Town) | 18-20 | Walking in tall grass or a cave | 50% |
Route 211 (West, Towards Eterna City) | 13 | Walking in tall grass or a cave | 10% |
Route 211 (East, Towards Celestic Town) | 26-28 | Walking in tall grass or a cave | 41% |
Route 214 | 23-24 | Walking in tall grass or a cave | 45% |
Route 215 | 21-22 | Walking in tall grass or a cave | 50% |
Where to catch Ponyta in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Route 206 | 16-17 | Walking in tall grass or a cave | 30% |
Route 207 | 5-7 | Walking in tall grass or a cave | 35% |
Route 210 (South, Towards Solaceon Town) | 19-21 | Walking in tall grass or a cave | 57% |
Where to catch Ponyta in Pokemon HeartGold and SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Mt. Silver (Outside) | 42 | Walking in tall grass or a cave | 30% |
Route 22 | 6 | Walking in tall grass or a cave | 5% |
Route 26 | 32 | Walking in tall grass or a cave | 20% |
Route 27 | 32 | Walking in tall grass or a cave | 5% |
Route 28 | 40 | Walking in tall grass or a cave | 30% |
Moves
Abilities
Run Away | Ensures success fleeing from wild battles. |
Flash Fire | Protects against Fire moves. Once one has been blocked, the Pokemon's own Fire moves inflict 1.5× damage until it leaves battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
6 | Tail Whip | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
10 | Ember | 40 | 25 | 100% | Has a 10% chance to burn the target. | ||
15 | Flame Wheel | 60 | 25 | 100% | Has a 10% chance to burn the target. Lets frozen Pokemon thaw themselves. | ||
19 | Stomp | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | ||
24 | Fire Spin | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
28 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
33 | Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
37 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
42 | Bounce | 85 | 5 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | ||
46 | Flare Blitz | 120 | 15 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM23 | Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM50 | Overheat | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM61 | Will-o-wisp | -- | 15 | 75% | Burns the target. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Double Kick | 30 | 30 | 100% | Hits twice in one turn. | ||
Horn Drill | 1 | 5 | 30% | Causes a one-hit KO. | ||
Thrash | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
Flame Wheel | 60 | 25 | 100% | Has a 10% chance to burn the target. Lets frozen Pokemon thaw themselves. | ||
Charm | -- | 20 | 100% | Lowers the target's Attack by two stages. | ||
Morning Sun | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 |
Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Speed | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
TOTAL | 410 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
152 | 1,000,000 | 190 | 70 | Speed: 1 point |
Damage Taken
1x
1x
1x
1x
2x
2x
0.5x
1x
0.5x
0.5x
2x
0.5x
1x
1x
0.5x
1x
1x
0.5x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | As a newborn, it can barely stand. However, through galloping, its legs are made tougher and faster. |
White 2 | |
Black | |
White | |
Diamond | About an hour after birth, its fiery mane and tail grow out, giving it an impressive appearance. |
Pearl | |
Platinum | |
HeartGold | It is a weak runner immediately after birth. It gradually becomes faster by chasing after its parents. |
SoulSilver | Its hind legs, which have hooves that are harder than diamond, kick back at any presence it senses behind it. |
Ruby | PONYTA is very weak at birth. It can barely stand up. This Pokemon becomes stronger bystumbling and falling to keep up with its parent. |
Sapphire | |
Emerald | |
FireRed | Its body is light, and its legs are incredibly powerful. It can clear Ayers Rock in one leap. |
LeafGreen | Its hooves are ten times harder than diamond. It can trample anything completely flat in little time. |
Gold | It is a weak runner immediately after birth. Itgradually becomes faster by chasing after its parents. |
Silver | Its hind legs, which have harder-than-diamondhooves, kick back at any presence it senses behind it. |
Crystal | Training by jumping over grass that grows longerevery day has made it a world-class jumper. |
Red | Its hooves are 10 times harder than diamonds. It cantrample anything completely flat in little time. |
Blue | |
Yellow | Capable of jumping incredibly high. Its hooves andsturdy legs absorb the impact of a hard landing. |
Other
Name Etymology | As in pony |
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← #076 Golem | #078 Rapidash → |