475 #475 Gallade #477 Dusknoir 477

Probopass Probopass #476 - Compass Pokemon

Probopass
Hear Probopass's Cry
types RockSteel
gender 50.0% Male50.0% Female
height 5'7" 1.4 m
weight 749.7 lb. 340.0 kg
generation
National: #476

Family Family

General299
#299 - Nosepass
Location476
#476 - Probopass
Level up @ Mt. Coronet

Breeding

Egg Groups Steps to Hatch
Mineral 5,100

Moves Moves

Abilities

SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet PullPrevents Steel opponents from fleeing or switching out.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1Magnet BombSteelPhysical6020--Never misses.
1Magnet RiseElectricNone--10--User is immune to Ground moves and effects for five turns.
1GravityPsychicNone--5--Disables moves and immunities that involve flying or levitating for five turns.
1BlockNormalNone--5--Prevents the target from leaving battle.
1Iron DefenseSteelNone--15--Raises the user's Defense by two stages.
4Iron DefenseSteelNone--15--Raises the user's Defense by two stages.
8BlockNormalNone--5--Prevents the target from leaving battle.
11Magnet BombSteelPhysical6020--Never misses.
15Thunder WaveElectricNone--20100%Paralyzes the target.
18Rock BlastRockPhysical251090%Hits 2-5 times in one turn.
22RestPsychicNone--10--User sleeps for two turns, completely healing itself.
25SparkElectricPhysical6520100%Has a 30% chance to paralyze the target.
29Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
32Power GemRockSpecial7020100%Inflicts regular damage with no additional effect.
36SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
39DischargeElectricSpecial8015100%Has a 30% chance to paralyze the target.
43Earth PowerGroundSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
46Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
50Zap CannonElectricSpecial120550%Has a 100% chance to paralyze the target.
50Lock-onNormalNone--5--Ensures that the user's next move will hit the target.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Smack DownRockPhysical5015100%Removes any immunity to Ground damage.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM64ExplosionNormalPhysical2505100%User faints.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM69Rock PolishRockNone--20--Raises the user's Speed by two stages.
TM71Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
TM72Volt SwitchElectricSpecial7020100%User must switch out after attacking.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
MagnitudeGroundPhysical130100%Power varies randomly from 10 to 150.
BlockNormalNone--5--Prevents the target from leaving battle.
Stealth RockRockNone--20--Causes damage when opposing Pokemon switch in.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP60
Statbar
230 - 324230 - 324230 - 324
Attack55
Statbar
103 - 188115 - 209126 - 229
Defense145
Statbar
265 - 350295 - 389324 - 427
Sp. Attack75
Statbar
139 - 224155 - 249170 - 273
Sp. Defense150
Statbar
274 - 359305 - 399335 - 438
Speed40
Statbar
76 - 16185 - 17993 - 196
TOTAL 525
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
198 1,000,000 60 70 Defense: 1 point
Special Defense: 2 points

Damage Taken

Normal 0.25x
Fighting 4x
Flying 0.25x
Poison 0x
Ground 4x
Rock 0.5x
Bug 0.5x
Ghost 1x
Steel 1x
Fire 1x
Water 2x
Grass 1x
Electric 1x
Psychic 0.5x
Ice 0.5x
Dragon 0.5x
Dark 1x
Fairy 0.5x

Images Images

BlackProbopassProbopassProbopassProbopass
White
DiamondProbopassProbopassProbopassProbopass
Pearl
PlatinumProbopassProbopassProbopassProbopass
HeartGoldProbopassProbopassProbopassProbopass
SoulSilver

Flavor Text Flavortext

Black 2It freely controls three units called Mini-Noses using magnetic force.
White 2
Black
White
DiamondIt exudes strong magnetism from all over. It controls three small units called Mini-Noses.
PearlIt exudes strong magnetism from all over. It controls three small units called Mini-Noses.
HeartGoldIt controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.
SoulSilver
475 #475 Gallade #477 Dusknoir 477