475 #475 Gallade #477 Dusknoir 477

Probopass Probopass #476 - Compass Pokemon

Probopass
Hear Probopass's Cry
types RockSteel
gender 50.0% Male50.0% Female
height 5'7" 1.4 m
weight 749.7 lb. 340.0 kg
generation
National: #476

Family Family

General299
#299 - Nosepass
Location476
#476 - Probopass
Level up @ Mt. Coronet

Breeding

Egg Groups Steps to Hatch
Mineral 5,100
#

Moves Moves

Abilities

SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet PullPrevents Steel opponents from fleeing or switching out.
#

Level-up Moves

Lv.MoveTypeClassPow.Acc.Effect
1TackleNormalPhysical50100%Inflicts regular damage with no additional effect.
1Magnet BombSteelPhysical60--Never misses.
1Magnet RiseElectricNone----User is immune to Ground moves and effects for five turns.
1GravityPsychicNone----Disables moves and immunities that involve flying or levitating for five turns.
1BlockNormalNone----Prevents the target from leaving battle.
1Iron DefenseSteelNone----Raises the user's Defense by two stages.
4Iron DefenseSteelNone----Raises the user's Defense by two stages.
8BlockNormalNone----Prevents the target from leaving battle.
11Magnet BombSteelPhysical60--Never misses.
15Thunder WaveElectricNone--100%Paralyzes the target.
18Rock BlastRockPhysical2590%Hits 2-5 times in one turn.
22RestPsychicNone----User sleeps for two turns, completely healing itself.
25SparkElectricPhysical65100%Has a 30% chance to paralyze the target.
29Rock SlideRockPhysical7590%Has a 30% chance to make the target flinch.
32Power GemRockSpecial70100%Inflicts regular damage with no additional effect.
36SandstormRockNone----Changes the weather to a sandstorm for five turns.
39DischargeElectricSpecial80100%Has a 30% chance to paralyze the target.
43Earth PowerGroundSpecial90100%Has a 10% chance to lower the target's Special Defense by one stage.
46Stone EdgeRockPhysical10080%Has an increased chance for a critical hit.
50Zap CannonElectricSpecial12050%Has a 100% chance to paralyze the target.
50Lock-onNormalNone----Ensures that the user's next move will hit the target.
#

TMs/HMs

#MoveTypeClassPow.Acc.Effect
TM6ToxicPoisonNone--90%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial1100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone----Changes the weather to sunny for five turns.
TM12TauntDarkNone--100%For the next few turns, the target can only use damaging moves.
TM15Hyper BeamNormalSpecial15090%User foregoes its next turn to recharge.
TM17ProtectNormalNone----Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical1100%Power increases as happiness decreases, up to a maximum of 102.
TM23Smack DownRockPhysical50100%Removes any immunity to Ground damage.
TM24ThunderboltElectricSpecial95100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial12070%Has a 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical100100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical1100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone----Raises the user's evasion by one stage.
TM37SandstormRockNone----Changes the weather to a sandstorm for five turns.
TM39Rock TombRockPhysical5080%Has a 100% chance to lower the target's Speed by one stage.
TM41TormentDarkNone--100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone----User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial60100%Has double power if it's used more than once per turn.
TM64ExplosionNormalPhysical250100%User faints.
TM68Giga ImpactNormalPhysical15090%User foregoes its next turn to recharge.
TM69Rock PolishRockNone----Raises the user's Speed by two stages.
TM71Stone EdgeRockPhysical10080%Has an increased chance for a critical hit.
TM72Volt SwitchElectricSpecial70100%User must switch out after attacking.
TM73Thunder WaveElectricNone--100%Paralyzes the target.
TM78BulldozeGroundPhysical60100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical7590%Has a 30% chance to make the target flinch.
TM87SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone----Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial80100%Has a 10% chance to lower the target's Special Defense by one stage.
TM94Rock SmashFightingPhysical40100%Has a 50% chance to lower the target's Defense by one stage.
HM4StrengthNormalPhysical80100%Inflicts regular damage with no additional effect.
#

Egg Moves

MoveTypeClassPow.Acc.Effect
Double-edgeNormalPhysical120100%User receives 1/3 the damage inflicted in recoil.
EndureNormalNone----Prevents the user's HP from lowering below 1 this turn.
RolloutRockPhysical3090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
MagnitudeGroundPhysical1100%Power varies randomly from 10 to 150.
BlockNormalNone----Prevents the target from leaving battle.
Stealth RockRockNone----Causes damage when opposing Pokemon switch in.
#

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP60
Statbar
230 - 324230 - 324230 - 324
Attack55
Statbar
103 - 188115 - 209126 - 229
Defense145
Statbar
265 - 350295 - 389324 - 427
Sp. Attack75
Statbar
139 - 224155 - 249170 - 273
Sp. Defense150
Statbar
274 - 359305 - 399335 - 438
Speed40
Statbar
76 - 16185 - 17993 - 196
TOTAL 525
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
198 1,000,000 60 70 Defense: 1 point
Special Defense: 2 points

Images Images

BlackProbopassProbopassProbopassProbopass
White
DiamondProbopassProbopassProbopassProbopass
Pearl
PlatinumProbopassProbopassProbopassProbopass
HeartGoldProbopassProbopassProbopassProbopass
SoulSilver

Flavor Text Flavortext

Black 2It freely controls three units called Mini-Noses using magnetic force.
White 2
Black
White
DiamondIt exudes strong magnetism from all over. It controls three small units called Mini-Noses.
PearlIt exudes strong magnetism from all over. It controls three small units called Mini-Noses.
HeartGoldIt controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.
SoulSilver
475 #475 Gallade #477 Dusknoir 477