194 #194 Wooper #196 Espeon 196

Quagsire Quagsire #195 - Water Fish Pokemon

Quagsire
Hear Quagsire's Cry
types WaterGround
gender 50.0% Male50.0% Female
height 5'7" 1.4 m
weight 165.4 lb. 75.0 kg
generation
National: #195 | Johto: #057 | Sinnoh: #118

Family Family

General194
#194 - Wooper
Level195
#195 - Quagsire
Lv. 20

Breeding

Egg Groups Steps to Hatch
Water 1 | Ground 5,100

Moves Moves

Abilities

DampPrevents Selfdestruct, Explosion, and Aftermath from working while the Pokemon is in battle.
Water AbsorbAbsorbs Water moves, healing for 1/4 max HP.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
1Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
1Mud SportGroundNone--15--All damage from Electric moves is halved until the end of the battle.
5Mud SportGroundNone--15--All damage from Electric moves is halved until the end of the battle.
9Mud ShotGroundSpecial551595%Has a 100% chance to lower the target's Speed by one stage.
15SlamNormalPhysical802075%Inflicts regular damage with no additional effect.
19Mud BombGroundSpecial651085%Has a 30% chance to lower the target's accuracy by one stage.
24AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
31YawnNormalNone--10--Target sleeps at the end of the next turn.
36EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
41Rain DanceWaterNone--5--Changes the weather to rain for five turns.
48MistIceNone--30--Protects the user's stats from being changed by enemy moves.
48HazeIceNone--30--Resets all Pokemon's stats, accuracy, and evasion.
53Muddy WaterWaterSpecial951085%Has a 30% chance to lower the target's accuracy by one stage.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34Sludge WavePoisonSpecial9510100%Has a 10% chance to poison the target.
TM36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM71Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM83InfestationBugSpecial2020100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM98Power-up PunchFightingPhysical4020100%Has a 100% chance to raise the user's Attack by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM5WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Double KickFightingPhysical3030100%Hits twice in one turn.
Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
RecoverNormalNone--10--Heals the user by half its max HP.
CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
AncientpowerRockSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.
StockpileNormalNone--20--Stores energy up to three times for use with Spit Up and Swallow.
Spit UpNormalSpecial110100%Power is 100 times the amount of energy Stockpiled.
SwallowNormalNone--10--Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
Mud SportGroundNone--15--All damage from Electric moves is halved until the end of the battle.
Guard SwapPsychicNone--10--User swaps Defense and Special Defense changes with the target.
Acid SprayPoisonSpecial4020100%Lowers the target's Special Defense by one stage.
After YouNormalNone--15--Makes the target act next this turn.
Eerie ImpulseElectricNone--15100%Lowers the target's Attack by two stages.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP95
Statbar
300 - 394300 - 394300 - 394
Attack85
Statbar
157 - 242175 - 269192 - 295
Defense85
Statbar
157 - 242175 - 269192 - 295
Sp. Attack65
Statbar
121 - 206135 - 229148 - 251
Sp. Defense65
Statbar
121 - 206135 - 229148 - 251
Speed35
Statbar
67 - 15275 - 16982 - 185
TOTAL 430
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
137 1,000,000 90 70 HP: 2 points

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 0.5x
Ground 1x
Rock 0.5x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 1x
Grass 4x
Electric 0x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackQuagsireQuagsireQuagsireQuagsire
White
DiamondQuagsireQuagsireQuagsireQuagsire
Pearl
PlatinumQuagsireQuagsireQuagsireQuagsire
HeartGoldQuagsireQuagsireQuagsireQuagsire
SoulSilver
RubyQuagsireQuagsireQuagsireQuagsire
Sapphire
EmeraldQuagsireQuagsire
GoldQuagsireQuagsireQuagsireQuagsire
Silver
CrystalQuagsireQuagsireQuagsireQuagsire

Flavor Text Flavortext

Black 2It has an easygoing nature. It doesn't care if it bumps its head on boats and boulders while swimming.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldThis carefree Pokemon has an easy-going nature. While swimming, it always bumps into boat hulls.
SoulSilverDue to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
RubyQUAGSIRE hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the Pokemon does not move, it does not get very hungry.
Sapphire
Emerald
FireRedDue to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
LeafGreenThis carefree Pokemon has an easygoing nature. While swimming, it always bumps into boat hulls.
GoldThis carefree Pokemon has an easy-going nature. While swimming, it always bumps into boat hulls.
SilverDue to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
CrystalIts body is always slimy. It often bangs its head on the river bottom as it swims but seems not to care.

Other Other

Name Etymology Quagmire (marsh) + sire
194 #194 Wooper #196 Espeon 196