025 #025 Pikachu #027 Sandshrew 027

Raichu Raichu #026 - Mouse Pokemon

Raichu
Hear Raichu's Cry
type Electric
gender 50.0% Male50.0% Female
height 3'7" 0.8 m
weight 66.2 lb. 30.0 kg
generation
National: #026 | Johto: #023 | Hoenn: #157 | Sinnoh: #105

Family Family

General172
#172 - Pichu
Loyal025
#025 - Pikachu
Loyal
Thunderstone026
#026 - Raichu
Thunderstone

Breeding

Egg Groups Steps to Hatch
Ground | Fairy 2,550

Moves Moves

Abilities

StaticHas a 30% chance of paralyzing attacking Pokemon on contact.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
1ThundershockElectricSpecial4030100%Has a 10% chance to paralyze the target.
1ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
1Quick AttackNormalPhysical4030100%Inflicts regular damage with no additional effect.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1DynamicpunchFightingPhysical100550%Has a 100% chance to confuse the target.
TM2HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM4RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7Zap CannonElectricSpecial120550%Has a 100% chance to paralyze the target.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM31Mud-slapGroundSpecial2010100%Has a 100% chance to lower the target's accuracy by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM35Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM39SwiftNormalSpecial6020--Never misses.
TM40Defense CurlNormalNone--40--Raises user's Defense by one stage.
TM41ThunderpunchElectricPhysical7515100%Has a 10% chance to paralyze the target.
TM43DetectFightingNone--5--Prevents any moves from hitting the user this turn.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM5FlashNormalNone--20100%Lowers the target's accuracy by one stage.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
DoubleslapNormalPhysical151085%Hits 2-5 times in one turn.
BideNormalPhysical110--User waits for 2-3 turns, then hits back for twice the damage it took.
ReversalFightingPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
PresentNormalPhysical11590%Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP60
Statbar
230 - 324230 - 324230 - 324
Attack90
Statbar
166 - 251185 - 279203 - 306
Defense55
Statbar
103 - 188115 - 209126 - 229
Sp. Attack90
Statbar
166 - 251185 - 279203 - 306
Sp. Defense80
Statbar
148 - 233165 - 259181 - 284
Speed100
Statbar
184 - 269205 - 299225 - 328
TOTAL 475
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
122 1,000,000 75 70 Speed: 3 points

Damage Taken

Normal 1x
Fighting 1x
Flying 0.5x
Poison 1x
Ground 2x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 1x
Water 1x
Grass 1x
Electric 0.5x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackRaichuRaichuRaichuRaichu
White
DiamondRaichuRaichuRaichuRaichu
Pearl
PlatinumRaichuRaichuRaichuRaichu
HeartGoldRaichuRaichuRaichuRaichu
SoulSilver
RubyRaichuRaichuRaichuRaichu
Sapphire
EmeraldRaichuRaichu
FireRedRaichuRaichuRaichuRaichu
LeafGreen
GoldRaichuRaichuRaichuRaichu
Silver
CrystalRaichuRaichuRaichuRaichu
RedRaichuRaichu
Blue
YellowRaichuRaichu

Flavor Text Flavortext

Black 2Its tail discharges electricity into the ground, protecting it from getting shocked.
White 2
Black
White
DiamondIt turns aggressive if it has too much electricity in its body. It discharges power through its tail.
Pearl
Platinum
HeartGoldWhen its electricity builds, its muscles are stimulated, and it becomes more aggressive than usual.
SoulSilverIf the electric pouches in its cheeks become fully charged, both ears will stand straight up.
RubyIf the electrical sacks become excessively charged, RAICHU plants its tail in the ground and discharges. Scorched patches of ground will be found near this Pokemon's nest.
Sapphire
Emerald
FireRedIts electric charges can reach even 100,000 volts. Careless contact can cause even an Indian elephant to faint.
LeafGreenIts long tail serves as a ground to protect itself from its own high-voltage power.
GoldWhen its electricity builds, its muscles are stimu­ lated, and it becomes more aggressive than usual.
SilverIf the electric pouches in its cheeks become fully charged, both ears will stand straight up.
CrystalIf its electric pouches run empty, it raises its tail to gather electricity from the atmosphere.
RedIts long tail serves as a ground to protect itself from its own high voltage power.
Blue
YellowWhen electricity builds up inside its body, it becomes feisty. It also glows in the dark.

Other Other

Name Etymology Rai (thunder in Japanese) + chu (the sound a mouse makes)
025 #025 Pikachu #027 Sandshrew 027