279 #279 Pelipper #281 Kirlia 281

Ralts Ralts #280 - Feeling Pokemon

Hear Ralts's Cry
type Psychic
gender 50.0% Male50.0% Female
height 1'4" 0.4 m
weight 14.6 lb. 6.6 kg
National: #280 | Hoenn: #029

Family Family


Egg Groups Steps to Hatch
Indeterminate 5,100

280 Locations

Where to catch Ralts in Pokemon Diamond and Pearl

Route 2034-6Walking in tall grass or a cave21%
Route 204 (South, Towards Jubilife City)4-6Walking in tall grass or a cave21%

Where to catch Ralts in Pokemon Platinum

Route 20817-18Walking in tall grass or a cave15%
Route 20917-19Walking in tall grass or a cave46%
Route 212 (North, Towards Hearthome City)22Walking in tall grass or a cave10%

Where to catch Ralts in Pokemon HeartGold and SoulSilver

Route 3410-11Walking in tall grass or a cave40%

Moves Moves


SynchronizeCopies burns, paralysis, and poison received onto the Pokemon that inflicted them.
TraceCopies an opponent's ability upon entering battle.

Level-up Moves

1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
6ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
10Double TeamNormalNone--15--Raises the user's evasion by one stage.
12TeleportPsychicNone--20--Immediately ends wild battles. No effect otherwise.
17Lucky ChantNormalNone--30--Prevents the target from scoring critical hits for five turns.
21Magical LeafGrassSpecial6020--Never misses.
23Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
28PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
32ImprisonPsychicNone--10--Prevents the target from using any moves that the user also knows.
34Future SightPsychicSpecial10010100%Hits the target two turns later.
39CharmNormalNone--20100%Lowers the target's Attack by two stages.
43HypnosisPsychicNone--2060%Puts the target to sleep.
45Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.


TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM34Shock WaveElectricSpecial6020--Never misses.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48Skill SwapPsychicNone--10--User and target swap abilities.
TM49SnatchDarkNone--10--Steals the target's move, if it's self-targeted.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM67RecycleNormalNone--10--User recovers the item it last used up.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick RoomPsychicNone--5--For five turns, slower Pokemon will act before faster Pokemon.

Egg Moves

DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
Confuse RayGhostNone--10100%Confuses the target.
Destiny BondGhostNone--5--If the user faints this turn, the target automatically will, too.
Mean LookNormalNone--5--Prevents the target from leaving battle.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
Will-o-wispFireNone--1575%Burns the target.
MementoDarkNone--10100%Lowers the target's Attack and Special Attack by two stages. User faints.
GrudgeGhostNone--5--When the user faints, the PP of the move that fainted it will be reduced to 0.
Shadow SneakGhostPhysical4030100%Inflicts regular damage with no additional effect.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
166 - 260166 - 260166 - 260
49 - 13455 - 14960 - 163
49 - 13455 - 14960 - 163
Sp. Attack45
85 - 17095 - 189104 - 207
Sp. Defense35
67 - 15275 - 16982 - 185
76 - 16185 - 17993 - 196

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
70 1,250,000 235 35 Special Attack: 1 point

Damage Taken

Normal 1x
Fighting 0.5x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 2x
Ghost 2x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 0.5x
Ice 1x
Dragon 1x
Dark 2x
Fairy 1x

Images Images


Flavor Text Flavortext

Black 2If its horns capture the warm feelings of people or Pokemon, its body warms up slightly.
White 2
HeartGoldThe horns on its head provide a strong power that enables it to sense people's emotions.
RubyRALTS senses the emotions of people using the horns on its head. This Pokemon rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.
SapphireRALTS has the ability to sense the emotions of people. If its TRAINER is in a cheerful mood, this Pokemon grows cheerful and joyous in the same way.
EmeraldA RALTS has the power to sense the emotions of people and Pokemon with the horns on its head. It takes cover if it senses any hostility.
FireRedIt is highly attuned to the emotions of people and Pokemon. It hides if it senses hostility.
279 #279 Pelipper #281 Kirlia 281