Rattata #019
Sections
Generations
More Pokemon
← ![]() | #020 Raticate ![]() |
Rattata
#019
- Mouse Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 1'0" | 0.3 m | |
weight | 7.7 lb. | 3.5 kg | |
generation |
1st (Red, Blue, Yellow) National: #019 | Johto: #017
|
019
Locations
Where to catch Rattata in Pokemon FireRed and LeafGreen
Area | Levels | Method | Rarity |
---|---|---|---|
Pokemon Mansion | 26-28 | Walking in tall grass or a cave | 15% |
Pokemon Mansion (B1f) | 26 | Walking in tall grass or a cave | 5% |
Route 1 | 2-4 | Walking in tall grass or a cave | 50% |
Route 2 | 2-5 | Walking in tall grass or a cave | 45% |
Route 4 | 8-12 | Walking in tall grass or a cave | 35% |
Route 9 | 14-17 | Walking in tall grass or a cave | 40% |
Route 16 | 18-22 | Walking in tall grass or a cave | 30% |
Route 17 | 22 | Walking in tall grass or a cave | 5% |
Route 18 | 22 | Walking in tall grass or a cave | 5% |
Route 22 | 2-5 | Walking in tall grass or a cave | 45% |
Moves
Abilities
Run Away | Ensures success fleeing from wild battles. |
Guts | Increases Attack to 1.5× with a major status ailment. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Tail Whip | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
7 | Quick Attack | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
13 | Hyper Fang | ![]() | ![]() | 80 | 15 | 90% | Has a 10% chance to make the target flinch. |
20 | Focus Energy | ![]() | ![]() | -- | 30 | -- | Increases the user's chance to score a critical hit. |
27 | Pursuit | ![]() | ![]() | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
34 | Super Fang | ![]() | ![]() | 1 | 10 | 90% | Inflicts damage equal to half the target's HP. |
41 | Endeavor | ![]() | ![]() | 1 | 5 | 100% | Lowers the target's HP to equal the user's. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM23 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM34 | Shock Wave | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 30 | 170 - 264 | 170 - 264 | 170 - 264 |
Attack | 56 | 105 - 189 | 117 - 211 | 128 - 232 |
Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Sp. Attack | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
Sp. Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Speed | 72 | 134 - 218 | 149 - 243 | 163 - 267 |
TOTAL | 253 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
57 | 1,000,000 | 255 | 70 | Speed: 1 point |
Damage Taken
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | It searches for food all day. It gnaws on hard objects to wear down its fangs, which grow constantly during its lifetime. |
White 2 | |
Black | |
White | |
Diamond | Cautious in the extreme, its hardy vitality lets it live in any kind of environment. |
Pearl | |
Platinum | |
HeartGold | It eats anything. Wherever food is available, it will settle down and produce offspring continuously. |
SoulSilver | Living wherever there is food available, it ceaselessly scavenges for edibles the entire day. |
Ruby | RATTATA is cautious in the extreme. Even while it is asleep, it constantly listens by moving its ears around.It is not picky about where it lives - it will make its nest anywhere. |
Sapphire | |
Emerald | |
FireRed | Its fangs are long and very sharp. They grow continuously, so it gnaws on hard things to whittle them down. |
LeafGreen | Bites anything when it attacks. Small and very quick, it is a common sight in many places. |
Gold | It eats anything. Wherever food is available, it willsettle down and produce offspring continuously. |
Silver | Living wherever there is food available, itceaselessly scavenges for edibles the entire day. |
Crystal | This Pokemon's impressive vitality allows it tolive anywhere. It also multiplies very quickly. |
Red | Bites anything when it attacks. Small and veryquick, it is a common sight in many places. |
Blue | |
Yellow | Will chew on anything with its fangs. If you seeone, it is certain that 40 more live in the area. |
Other
Name Etymology | As in rat |
---|
← ![]() | #020 Raticate ![]() |