110 #110 Weezing #112 Rhydon 112

Rhyhorn Rhyhorn #111 - Spikes Pokemon

Rhyhorn
Hear Rhyhorn's Cry
types GroundRock
gender 50.0% Male50.0% Female
height 3'3" 1.0 m
weight 253.6 lb. 115.0 kg
generation
National: #111 | Johto: #206 | Hoenn: #169

Family Family

Breeding

Egg Groups Steps to Hatch
Monster | Ground 5,100

Moves Moves

Abilities

LightningrodRedirects single-target Electric moves to this Pokemon where possible. Absorbs Electric moves, raising Special Attack one stage.
Rock HeadProtects against recoil damage.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Horn AttackNormalPhysical6525100%Inflicts regular damage with no additional effect.
1Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
13StompNormalPhysical6520100%Has a 30% chance to make the target flinch.
19Fury AttackNormalPhysical152085%Hits 2-5 times in one turn.
31Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
37Horn DrillNormalPhysical1530%Causes a one-hit KO.
49Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
55EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM2HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM4RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM5RoarNormalNone--20100%Immediately ends wild battles. Forces trainers to switch Pokemon.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7Zap CannonElectricSpecial120550%Has a 100% chance to paralyze the target.
TM8Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM16Icy WindIceSpecial551595%Has a 100% chance to lower the target's Speed by one stage.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM20EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Mud-slapGroundSpecial2010100%Has a 100% chance to lower the target's accuracy by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM35Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
ReversalFightingPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
MagnitudeGroundPhysical130100%Power varies randomly from 10 to 150.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP80
Statbar
270 - 364270 - 364270 - 364
Attack85
Statbar
157 - 242175 - 269192 - 295
Defense95
Statbar
175 - 260195 - 289214 - 317
Sp. Attack30
Statbar
58 - 14365 - 15971 - 174
Sp. Defense30
Statbar
58 - 14365 - 15971 - 174
Speed25
Statbar
49 - 13455 - 14960 - 163
TOTAL 345
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
135 1,250,000 120 70 Defense: 1 point

Damage Taken

Normal 0.5x
Fighting 2x
Flying 0.5x
Poison 0.25x
Ground 2x
Rock 0.5x
Bug 1x
Ghost 1x
Steel 2x
Fire 0.5x
Water 4x
Grass 4x
Electric 0x
Psychic 1x
Ice 2x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackRhyhornRhyhornRhyhornRhyhorn
White
DiamondRhyhornRhyhornRhyhornRhyhorn
Pearl
PlatinumRhyhornRhyhornRhyhornRhyhorn
HeartGoldRhyhornRhyhornRhyhornRhyhorn
SoulSilver
RubyRhyhornRhyhornRhyhornRhyhorn
Sapphire
EmeraldRhyhornRhyhorn
FireRedRhyhornRhyhornRhyhornRhyhorn
LeafGreen
GoldRhyhornRhyhornRhyhornRhyhorn
Silver
CrystalRhyhornRhyhornRhyhornRhyhorn
RedRhyhornRhyhorn
Blue
YellowRhyhornRhyhorn

Flavor Text Flavortext

Black 2Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
White 2
Black
White
DiamondIts body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.
Pearl
Platinum
HeartGoldIt is inept at turning because of its four short legs. It can only charge and run in one direction.
SoulSilverIt doesn't care if there is anything in its way. It just charges and destroys all obstacles.
RubyRHYHORN runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokemon may feel some pain from the collision the next day, however.
Sapphire
Emerald
FireRedStrong, but not too bright, this Pokemon can shatter even a skyscraper with its charging TACKLES.
LeafGreenIts massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.
GoldIt is inept at turning because of its four short legs. It can only charge and run in one direction.
SilverIt doesn't care if there is anything in its way. It just charges and destroys all obstacles.
CrystalIt can remember only one thing at a time. Once it starts rushing, it forgets why it started.
RedIts massive bones are 1000 times harder than human bones. It can easily knock a trailer flying.
Blue
YellowA Pokemon with a one-track mind. Once it charges, it won't stop running until it falls asleep.

Other Other

Name Etymology Rhy (as in a rhino) + horn
110 #110 Weezing #112 Rhydon 112