110 #110 Weezing #112 Rhydon 112

Rhyhorn Rhyhorn #111 - Spikes Pokemon

Rhyhorn
Hear Rhyhorn's Cry
types GroundRock
gender 50.0% Male50.0% Female
height 3'3" 1.0 m
weight 253.6 lb. 115.0 kg
generation
National: #111 | Johto: #206 | Hoenn: #169

Family Family

Breeding

Egg Groups Steps to Hatch
Monster | Ground 5,100

Moves Moves

Abilities

LightningrodRedirects single-target Electric moves to this Pokemon where possible. Absorbs Electric moves, raising Special Attack one stage.
Rock HeadProtects against recoil damage.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Horn AttackNormalPhysical6525100%Inflicts regular damage with no additional effect.
1Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
8StompNormalPhysical6520100%Has a 30% chance to make the target flinch.
12Fury AttackNormalPhysical152085%Hits 2-5 times in one turn.
19Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
23Rock BlastRockPhysical251090%Hits 2-5 times in one turn.
30BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
34Chip AwayNormalPhysical7020100%Ignores the target's stat modifiers.
41Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
45Drill RunGroundPhysical801095%Has an increased chance for a critical hit.
52Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
56EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
63Horn DrillNormalPhysical1530%Causes a one-hit KO.
67MegahornBugPhysical1201085%Inflicts regular damage with no additional effect.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM5RoarNormalNone--20100%Immediately ends wild battles. Forces trainers to switch Pokemon.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM59IncinerateFireSpecial3015100%Destroys the target's held berry.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM69Rock PolishRockNone--20--Raises the user's Speed by two stages.
TM71Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM84Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
Skull BashNormalPhysical10015100%Raises the user's Defense by one stage. User charges for one turn before attacking.
CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
ReversalFightingPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
MagnitudeGroundPhysical130100%Power varies randomly from 10 to 150.
Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.
Crush ClawNormalPhysical751095%Has a 50% chance to lower the target's Defense by one stage.
Dragon RushDragonPhysical1001075%Has a 20% chance to make the target flinch.
Thunder FangElectricPhysical651595%Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch.
Ice FangIcePhysical651595%Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch.
Fire FangFirePhysical651595%Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch.
Rock ClimbNormalPhysical902085%Has a 20% chance to confuse the target.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP80
Statbar
270 - 364270 - 364270 - 364
Attack85
Statbar
157 - 242175 - 269192 - 295
Defense95
Statbar
175 - 260195 - 289214 - 317
Sp. Attack30
Statbar
58 - 14365 - 15971 - 174
Sp. Defense30
Statbar
58 - 14365 - 15971 - 174
Speed25
Statbar
49 - 13455 - 14960 - 163
TOTAL 345
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
135 1,250,000 120 70 Defense: 1 point

Damage Taken

Normal 0.5x
Fighting 2x
Flying 0.5x
Poison 0.25x
Ground 2x
Rock 0.5x
Bug 1x
Ghost 1x
Steel 2x
Fire 0.5x
Water 4x
Grass 4x
Electric 0x
Psychic 1x
Ice 2x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackRhyhornRhyhornRhyhornRhyhorn
White
DiamondRhyhornRhyhornRhyhornRhyhorn
Pearl
PlatinumRhyhornRhyhornRhyhornRhyhorn
HeartGoldRhyhornRhyhornRhyhornRhyhorn
SoulSilver
RubyRhyhornRhyhornRhyhornRhyhorn
Sapphire
EmeraldRhyhornRhyhorn
FireRedRhyhornRhyhornRhyhornRhyhorn
LeafGreen
GoldRhyhornRhyhornRhyhornRhyhorn
Silver
CrystalRhyhornRhyhornRhyhornRhyhorn
RedRhyhornRhyhorn
Blue
YellowRhyhornRhyhorn

Flavor Text Flavortext

Black 2Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
White 2
Black
White
DiamondIts body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.
Pearl
Platinum
HeartGoldIt is inept at turning because of its four short legs. It can only charge and run in one direction.
SoulSilverIt doesn't care if there is anything in its way. It just charges and destroys all obstacles.
RubyRHYHORN runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokemon may feel some pain from the collision the next day, however.
Sapphire
Emerald
FireRedStrong, but not too bright, this Pokemon can shatter even a skyscraper with its charging TACKLES.
LeafGreenIts massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.
GoldIt is inept at turning because of its four short legs. It can only charge and run in one direction.
SilverIt doesn't care if there is anything in its way. It just charges and destroys all obstacles.
CrystalIt can remember only one thing at a time. Once it starts rushing, it forgets why it started.
RedIts massive bones are 1000 times harder than human bones. It can easily knock a trailer flying.
Blue
YellowA Pokemon with a one-track mind. Once it charges, it won't stop running until it falls asleep.

Other Other

Name Etymology Rhy (as in a rhino) + horn
110 #110 Weezing #112 Rhydon 112