← #463 Lickilicky | #465 Tangrowth → |
Rhyperior #464 - Drill Pokemon
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types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 8'10" | 2.4 m | |
weight | 623.6 lb. | 282.8 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #464
|
464
Family
#111 - Rhyhorn | #112 - Rhydon Lv. 42 | #464 - Rhyperior Trade withProtector |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Ground | 5,100 |
Moves
Abilities
Lightningrod | Redirects single-target Electric moves to this Pokemon where possible. Absorbs Electric moves, raising Special Attack one stage. |
Solid Rock | Decreases damage taken from super-effective moves by 1/4. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Stomp | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | ||
1 | Horn Attack | 65 | 25 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Fury Attack | 15 | 20 | 85% | Hits 2-5 times in one turn. | ||
1 | Tail Whip | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
9 | Stomp | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | ||
19 | Fury Attack | 15 | 20 | 85% | Hits 2-5 times in one turn. | ||
19 | Scary Face | -- | 10 | 100% | Lowers the target's Speed by two stages. | ||
23 | Rock Blast | 25 | 10 | 90% | Hits 2-5 times in one turn. | ||
30 | Chip Away | 70 | 20 | 100% | Ignores the target's stat modifiers. | ||
41 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
42 | Hammer Arm | 100 | 10 | 90% | Lowers user's Speed by one stage. | ||
47 | Drill Run | 80 | 10 | 95% | Has an increased chance for a critical hit. | ||
56 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
62 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
71 | Horn Drill | 1 | 5 | 30% | Causes a one-hit KO. | ||
77 | Megahorn | 120 | 10 | 85% | Inflicts regular damage with no additional effect. | ||
86 | Rock Wrecker | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM23 | Smack Down | 50 | 15 | 100% | Removes any immunity to Ground damage. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM52 | Focus Blast | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM59 | Incinerate | 30 | 15 | 100% | Destroys the target's held berry. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM69 | Rock Polish | -- | 20 | -- | Raises the user's Speed by two stages. | ||
TM71 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM82 | Dragon Tail | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM91 | Flash Cannon | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Counter | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | ||
Skull Bash | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Reversal | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Magnitude | 1 | 30 | 100% | Power varies randomly from 10 to 150. | ||
Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
Crunch | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. | ||
Crush Claw | 75 | 10 | 95% | Has a 50% chance to lower the target's Defense by one stage. | ||
Dragon Rush | 100 | 10 | 75% | Has a 20% chance to make the target flinch. | ||
Thunder Fang | 65 | 15 | 95% | Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch. | ||
Ice Fang | 65 | 15 | 95% | Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch. | ||
Fire Fang | 65 | 15 | 95% | Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch. | ||
Rock Climb | 90 | 20 | 85% | Has a 20% chance to confuse the target. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 115 | 340 - 434 | 340 - 434 | 340 - 434 |
Attack | 140 | 256 - 341 | 285 - 379 | 313 - 416 |
Defense | 130 | 238 - 323 | 265 - 359 | 291 - 394 |
Sp. Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Speed | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
TOTAL | 535 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
217 | 1,250,000 | 30 | 70 | Attack: 3 points |
Damage Taken
0.5x
2x
0.5x
0.25x
2x
0.5x
1x
1x
2x
0.5x
4x
4x
0x
1x
2x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | It can launch a rock held in its hand like a missile by tightening then expanding muscles instantly. |
White 2 | |
Black | |
White | |
Diamond | It puts rocks in holes in its palms and uses its muscles to shoot them. GEODUDE are shot at rare times. |
Pearl | It puts rocks in holes in its palms and uses its muscles to shoot them. GEODUDE are shot at rare times. |
HeartGold | From holes in its palms, it fires out GEODUDE. Its carapace can withstand volcanic eruptions. |
SoulSilver |
← #463 Lickilicky | #465 Tangrowth → |