← #478 Froslass | #480 Uxie → |
Rotom #479 - Plasma Pokemon
|
types | ||
---|---|---|---|
gender | Genderless | ||
height | 1'0" | 0.3 m | |
weight | 0.7 lb. | 0.3 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #479
|
479
Family
#479 - Rotom |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Indeterminate | 5,100 |
Moves
Abilities
Levitate | Evades Ground moves. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Thundershock | 40 | 30 | 100% | Has a 10% chance to paralyze the target. | ||
1 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
1 | Confuse Ray | -- | 10 | 100% | Confuses the target. | ||
1 | Trick | -- | 10 | 100% | User and target swap items. | ||
1 | Astonish | 30 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
8 | Uproar | 90 | 10 | 100% | Forced to use this move for several turns. Pokemon cannot fall asleep in that time. | ||
15 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
22 | Shock Wave | 60 | 20 | -- | Never misses. | ||
29 | Ominous Wind | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
36 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
43 | Electro Ball | 1 | 10 | 100% | Power is higher when the user has greater Speed than the target, up to a maximum of 150. | ||
50 | Hex | 50 | 10 | 100% | Has double power if the target has a major status ailment. | ||
57 | Charge | -- | 20 | -- | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | ||
64 | Discharge | 80 | 15 | 100% | Has a 30% chance to paralyze the target. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM19 | Telekinesis | -- | 15 | -- | Moves have 100% accuracy against the target for three turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM61 | Will-o-wisp | -- | 15 | 75% | Burns the target. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM72 | Volt Switch | 70 | 20 | 100% | User must switch out after attacking. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 |
Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Defense | 77 | 143 - 227 | 159 - 253 | 174 - 278 |
Sp. Attack | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Sp. Defense | 77 | 143 - 227 | 159 - 253 | 174 - 278 |
Speed | 91 | 168 - 252 | 187 - 281 | 205 - 309 |
TOTAL | 440 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
132 | 1,000,000 | 45 | 70 | Special Attack: 1 point Speed: 1 point |
Damage Taken
0x
0x
0.5x
0.5x
2x
1x
0.5x
2x
0.5x
1x
1x
1x
0.5x
1x
1x
1x
2x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | Its electric-like body can enter some kinds of machines and take control in order to make mischief. |
White 2 | |
Black | |
White | |
Diamond | Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc. |
Pearl | Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc. |
HeartGold | Research continues on this Pokemon, which could be the power source of a unique motor. |
SoulSilver |
← #478 Froslass | #480 Uxie → |